Creating Atmosphere: Difference between revisions

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*>Dragonrose
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To me, adventure games are all about exploring strange worlds and meeting weird and wonderful characters. And this is where the atmosphere comes from. Plot, puzzles, dialog. It all comes from the game world. And art, audio and narration are the tools to convey the essence world to the player.
To me, adventure games are all about exploring strange worlds and meeting weird and wonderful characters. And this is where the atmosphere comes from. Plot, puzzles, dialog. It all comes from the game world. And art, audio and narration are the tools to convey the essence world to the player.


[[Category:Content_Creation]]
[[Category:Adventure game design]]
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