Distributing your game: Difference between revisions

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You should also include all the license_* files from the DOCS directory with your game.
You should also include all the license_* files from the DOCS directory with your game.


'''IMPORTANT:''' If you intend to make money for your game, be it shareware or commercial, it is imperative that you read the Legal Information page on the AGS website, currently at http://www.bigbluecup.com/aclegal.htm
'''IMPORTANT:''' If you intend to make money for your game, be it shareware or commercial, it is imperative that you read the Legal Information page on the AGS website, currently at http://www.adventuregamestudio.co.uk/site/ags/legal/  


'''NOTE:''' MP3, OGG and WAV music files are not included in the exe. They will instead be built into a file called MUSIC.VOX when you click the "Rebuild VOX files" option in the editor. Since OGGs, MP3s and WAVs override all other music file types, this allows you to have a Digital Music Pack which you can distribute seperately to your game. If it is present in the game directory it will be used, otherwise any other music available (eg. MIDI) will be played instead.
'''NOTE:''' MP3, OGG and WAV music files are not included in the exe. They will instead be built into a file called MUSIC.VOX when you click the "Rebuild VOX files" option in the editor. Since OGGs, MP3s and WAVs override all other music file types, this allows you to have a Digital Music Pack which you can distribute seperately to your game. If it is present in the game directory it will be used, otherwise any other music available (eg. MIDI) will be played instead.
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Your icon must be standard 32x32 pixels in 16-colour. If it is any other size or colour depth, the editor will give an error.
Your icon must be standard 32x32 pixels in 16-colour. If it is any other size or colour depth, the editor will give an error.


'''NOTE:''' The icon must be a proper Windows .ICO file, not just a renamed BMP file. Icon editors, such as AX-Icons from http://www.axialis.com, will convert it for you. Irfanview also does a good job on this.
'''NOTE:''' The icon must be a proper Windows .ICO file, not just a renamed BMP file. Icon editors such as [http://www.axialis.com/ AX-Icons] will convert it for you. [http://www.irfanview.com/ IrfanView] also does a good job on this.


You can also have a custom icon for the Setup program generated. To do so, create your icon as above but name it setup.ico in the game folder.
You can also have a custom icon for the Setup program generated. To do so, create your icon as above but name it setup.ico in the game folder.
As of AGS 2.72 beta: Added ability to use any size/resolution of icon, if you save your game with Windows 2000/XP.


== Splitting resource files ==
== Splitting resource files ==
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[[Category:AGS Beginners' FAQ]]
[[Category:Beginner Tutorials]]