Distributing your game: Difference between revisions

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You should also include all the license_* files from the DOCS directory with your game.
You should also include all the license_* files from the DOCS directory with your game.


'''IMPORTANT:''' If you intend to make money for your game, be it shareware or commercial, it is imperative that you read the Legal Information page on the AGS website, currently at http://www.bigbluecup.com/aclegal.htm
'''IMPORTANT:''' If you intend to make money for your game, be it shareware or commercial, it is imperative that you read the Legal Information page on the AGS website, currently at http://www.adventuregamestudio.co.uk/site/ags/legal/  


'''NOTE:''' MP3, OGG and WAV music files are not included in the exe. They will instead be built into a file called MUSIC.VOX when you click the "Rebuild VOX files" option in the editor. Since OGGs, MP3s and WAVs override all other music file types, this allows you to have a Digital Music Pack which you can distribute seperately to your game. If it is present in the game directory it will be used, otherwise any other music available (eg. MIDI) will be played instead.
'''NOTE:''' MP3, OGG and WAV music files are not included in the exe. They will instead be built into a file called MUSIC.VOX when you click the "Rebuild VOX files" option in the editor. Since OGGs, MP3s and WAVs override all other music file types, this allows you to have a Digital Music Pack which you can distribute seperately to your game. If it is present in the game directory it will be used, otherwise any other music available (eg. MIDI) will be played instead.
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