https://www.adventuregamestudio.co.uk/w/index.php?title=Error_messages&feed=atom&action=historyError messages - Revision history2024-03-29T05:23:58ZRevision history for this page on the wikiMediaWiki 1.39.1https://www.adventuregamestudio.co.uk/w/index.php?title=Error_messages&diff=5793&oldid=prevStrazer: Stub'd2006-12-14T14:02:10Z<p>Stub'd</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:02, 14 December 2006</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This just means you called a function before you used it. Move the function call after the function declaration. It may be that this particular message only occurs if your function is imported in a struct in the module/global header.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This just means you called a function before you used it. Move the function call after the function declaration. It may be that this particular message only occurs if your function is imported in a struct in the module/global header.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">===TBD===</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{stub}}</ins></div></td></tr>
</table>Strazerhttps://www.adventuregamestudio.co.uk/w/index.php?title=Error_messages&diff=5666&oldid=prev*>SSH at 22:13, 6 December 20062006-12-06T22:13:36Z<p></p>
<p><b>New page</b></p><div>Some error messages are a bit cryptic. This article will explain all, or at least some:<br />
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===Already referenced name as import===<br />
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This just means you called a function before you used it. Move the function call after the function declaration. It may be that this particular message only occurs if your function is imported in a struct in the module/global header.<br />
<br />
===TBD===</div>*>SSH