Flashlight: Difference between revisions

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{{Thread|30137.0|Flashlight module}} by [[monkey_05_06]].
{{thread|Flashlight module|30137.0}} by [[monkey_05_06]].


Emulates the "flashlight" effect using a GUI or screen overlay.
Emulates the "flashlight" effect using a GUI or screen overlay.
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''writeprotected bool Flashlight.IsFollowingCharacter''
''writeprotected bool Flashlight.IsFollowingCharacter''


Returns whether the flashlight beam is following any character (this is the same as checking whether the {{link||Flashlight.FollowingCharacter|FollowingCharacter}} property is NULL). You can lock the flashlight's beam to a Character's position using the {{link||Flashlight.SetFollowCharacter}} method.
Returns whether the flashlight beam is following any character (this is the same as checking whether the {{link||Flashlight.FollowingCharacter|FollowingCharacter}} property is not NULL). You can lock the flashlight's beam to a Character's position using the {{link||Flashlight.SetFollowCharacter}} method.


''See Also:'' {{link||Flashlight.FollowingCharacter}}, {{link||Flashlight.SetFollowCharacter}}, {{link||Flashlight.IsFollowingMouse}}, {{link||Flashlight.IsStatic}}
''See Also:'' {{link||Flashlight.FollowingCharacter}}, {{link||Flashlight.SetFollowCharacter}}, {{link||Flashlight.IsFollowingMouse}}, {{link||Flashlight.IsStatic}}
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