190
edits
*>Monkey 05 06 |
Monkey'05'06 (talk | contribs) mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{thread|Flashlight module|30137.0}} by [[monkey_05_06]]. | ||
Emulates the "flashlight" effect using a GUI or screen overlay. | Emulates the "flashlight" effect using a GUI or screen overlay. | ||
Line 53: | Line 53: | ||
''writeprotected bool Flashlight.IsFollowingCharacter'' | ''writeprotected bool Flashlight.IsFollowingCharacter'' | ||
Returns whether the flashlight beam is following any character (this is the same as checking whether the {{link||Flashlight.FollowingCharacter|FollowingCharacter}} property is NULL). You can lock the flashlight's beam to a Character's position using the {{link||Flashlight.SetFollowCharacter}} method. | Returns whether the flashlight beam is following any character (this is the same as checking whether the {{link||Flashlight.FollowingCharacter|FollowingCharacter}} property is not NULL). You can lock the flashlight's beam to a Character's position using the {{link||Flashlight.SetFollowCharacter}} method. | ||
''See Also:'' {{link||Flashlight.FollowingCharacter}}, {{link||Flashlight.SetFollowCharacter}}, {{link||Flashlight.IsFollowingMouse}}, {{link||Flashlight.IsStatic}} | ''See Also:'' {{link||Flashlight.FollowingCharacter}}, {{link||Flashlight.SetFollowCharacter}}, {{link||Flashlight.IsFollowingMouse}}, {{link||Flashlight.IsStatic}} |
edits