Fonts: Difference between revisions

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(Fix manual link)
m (added info on 3.6 having utf-8 unicode support)
 
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* '''AGS 3.4 Patch 4''' - This version is fully 256-characters capable -- it supports 256-characters fonts in-game, and allows you to view 256-characters fonts in the Editor's "Fonts" pane, ''but'' the fonts shipped by default are still only 128 characters. You can easily replace them with their 256-characters counterpart though.
* '''AGS 3.4 Patch 4''' - This version is fully 256-characters capable -- it supports 256-characters fonts in-game, and allows you to view 256-characters fonts in the Editor's "Fonts" pane, ''but'' the fonts shipped by default are still only 128 characters. You can easily replace them with their 256-characters counterpart though.
* '''AGS 3.4 Patch 5''' - This version is fully 256-characters capable, and might (hopefully) embed the 256-characters fonts.''' See the discussion on this topic [[http://www.adventuregamestudio.co.uk/forums/index.php?topic=48798.msg636566332#msg636566332|here]].
* '''AGS 3.4 Patch 5''' - This version is fully 256-characters capable, and might (hopefully) embed the 256-characters fonts.''' See the discussion on this topic [[http://www.adventuregamestudio.co.uk/forums/index.php?topic=48798.msg636566332#msg636566332|here]].
*'''AGS 3.6''' - This version adds full UTF-8 support, so you can use UTF-8 enabled fonts if you wish to avoid messing with ANSI/ASCII and codepages.