Giving Personality to Characters: Difference between revisions

*>Dragonrose
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Ah, I appreciate this thread because a lot of people ignore the possibility of injecting life into their characters.. just a linear type thing.. I like depth and therefore love it when a character has a past you can identify with, or one so terrible (as for a villian, but who knows) that you just can't stand the person.  I always try to instill some sort of personality or whatever.. because otherwise things become too flat and you can't play off of them for later scenes or whatever. Ah well, just my insight on the topic.   
Ah, I appreciate this thread because a lot of people ignore the possibility of injecting life into their characters.. just a linear type thing.. I like depth and therefore love it when a character has a past you can identify with, or one so terrible (as for a villian, but who knows) that you just can't stand the person.  I always try to instill some sort of personality or whatever.. because otherwise things become too flat and you can't play off of them for later scenes or whatever. Ah well, just my insight on the topic.   


[[Category:Content_Creation]]
[[Category:Adventure game design]]
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