https://www.adventuregamestudio.co.uk/w/index.php?title=KeyPressAlways&feed=atom&action=history
KeyPressAlways - Revision history
2024-03-29T09:42:55Z
Revision history for this page on the wiki
MediaWiki 1.39.1
https://www.adventuregamestudio.co.uk/w/index.php?title=KeyPressAlways&diff=9879&oldid=prev
Monkey'05'06 at 05:59, 19 August 2012
2012-08-19T05:59:02Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 05:59, 19 August 2012</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[KeyPressAlways]] module by [[monkey_05_06]] ({{thread|34339.0<del style="font-weight: bold; text-decoration: none;">|thread</del>}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[KeyPressAlways]] module by [[monkey_05_06]] ({{<ins style="font-weight: bold; text-decoration: none;">thread|</ins>thread|34339.0}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Module|Input}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Module|Input}}</div></td></tr>
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Monkey'05'06
https://www.adventuregamestudio.co.uk/w/index.php?title=KeyPressAlways&diff=7845&oldid=prev
*>Monkey 05 06 at 19:30, 21 June 2009
2009-06-21T19:30:34Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:30, 21 June 2009</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[KeyPressAlways]] module by [[monkey_05_06]] ({{thread|34339.0|thread}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[KeyPressAlways]] module by [[monkey_05_06]] ({{thread|34339.0|thread}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.</div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Module|Input}}</ins></div></td></tr>
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*>Monkey 05 06
https://www.adventuregamestudio.co.uk/w/index.php?title=KeyPressAlways&diff=7837&oldid=prev
*>Monkey 05 06: New page: The KeyPressAlways module by monkey_05_06 ({{thread|34339.0|thread}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.
2009-06-21T19:01:26Z
<p>New page: The <a href="/wiki/KeyPressAlways" title="KeyPressAlways">KeyPressAlways</a> module by <a href="/wiki/Monkey_05_06" title="Monkey 05 06">monkey_05_06</a> ({{thread|34339.0|thread}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.</p>
<p><b>New page</b></p><div>The [[KeyPressAlways]] module by [[monkey_05_06]] ({{thread|34339.0|thread}}) allows methods to ''always'' intercept keypresses, even during blocking functions such as speech.</div>
*>Monkey 05 06