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You can level up in the game after you have a definite exp. points. For example in the repeatedly_execute section: | You can level up in the game after you have a definite exp. points. For example in the repeatedly_execute section: | ||
''if (GetGlobalInt(4)>=60) { | ''if (GetGlobalInt(4)>=60) {'' | ||
''Display("You leveled up and gained the magics of Cure +2, Fireball +2 and 6 mana points .");'' | |||
SetGlobalInt(2,GetGlobalInt(2)+6); | ''AddInventory(10);'' | ||
}'' | ''AddInventory(11);'' | ||
''LoseInventory(4); //losing the old Cure +1 magic'' | |||
''SetGlobalInt(2,GetGlobalInt(2)+6);'' | |||
''}'' | |||
The player will gain some new magics. Sure, you can use your own scripts for level up. | The player will gain some new magics. Sure, you can use your own scripts for level up. | ||
''' | ''' | ||
Different Endings:''' | Different Endings:''' | ||
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''Wait(120);'' | ''Wait(120);'' | ||
''if (GetGlobalInt(12)>=3) {'' | ''if (GetGlobalInt(12)>=3) {'' | ||
''Wait(40);'' | ''Wait(40);'' | ||
''NewRoom(62);'' | ''NewRoom(62);'' | ||
''}'' | ''}'' | ||
''if (GetGlobalInt(12)<3) {'' | ''if (GetGlobalInt(12)<3) {'' | ||
''Wait(40);'' | ''Wait(40);'' | ||
''NewRoom(57);'' | ''NewRoom(57);'' | ||
''}'' | ''}'' | ||
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