Paint programs: Difference between revisions
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* [http://www.adobe.com Photoshop] (Commercial) | * [http://www.adobe.com Photoshop] (Commercial) | ||
* [http://www.corel.com Paintshop Pro] (Commercial) | * [http://www.corel.com Paintshop Pro] (Commercial) | ||
* [http://www.gimp.org GIMP] ( | * [http://www.gimp.org GIMP] (Opensource) | ||
== Pixel art and sprite oriented == | == Pixel art and sprite oriented == |
Revision as of 05:36, 7 July 2008
To draw your own sprites, animations, etc. for AGS you'll need a painting program. Windows comes with Paint, of course, but that isn't bristling with features and you may find things like layers, animation, filters, etc. would be useful. So here are some alternatives:
Professional level
- Photoshop (Commercial)
- Paintshop Pro (Commercial)
- GIMP (Opensource)
Pixel art and sprite oriented
- SSH's walkcycle generator and paint program
- Graphics Gale (Commercial/Shareware)
- Pro Motion (Commercial)
- Grafx2 (Free)
- Pixen (for Mac OSX) (Free)
Other
- Paint.NET (Free)
- ImageForge (Commercial)
- Ultimate Paint (Commercial/Shareware)
- Photo Filtre (Free)
3D Rendering Programs
- Terragen (Commercial/Shareware)
- Blender 3D (OpenSource)
- Wings3D (OpenSource)
See also
- The AGS forum's Big list of paint programs
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