Referencing custom struct types: Difference between revisions

Link to online manual
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One of the major caveats of scripting in AGS is the lack of a way to reference custom {{link|Script language keywords|struct}} types. This hopefully will be changed in a future version of AGS, but for now it leaves many left wanting. Several workarounds have been proposed, but they fall far short of ideal.
One of the major caveats of scripting in AGS is the lack of a way to reference custom [https://www.adventuregamestudio.co.uk/manual/index.html?page=ags44.htm#struct struct] types. This hopefully will be changed in a future version of AGS, but for now it leaves many left wanting. Several workarounds have been proposed, but they fall far short of ideal.


==The ideal==
==The ideal==