Releasing a game on iOS: Difference between revisions

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<big>'''Introduction'''</big>
<big>'''Introduction'''</big>


Historically, AGS was created to work on Windows. Both the Editor and the Engine. But for several years now, the Engine has been ported to more platforms (PSP, iOS, Linux, Steam...). However, making a game for iOS is always a bit trickier because not only you need to make it "work" on that system, but Apple also has a validation system. '''Making a game for iOS is not too hard, but if you plan on making it available on the Apple store, then you need to read this.'''
Historically, AGS was created to work on Windows. Both the Editor and the Engine. But for several years now, the Engine has been ported to more platforms (PSP, iOS, Linux, Steam...).  
However, making a game for iOS is always a bit trickier: Not only you need to make it "work" on that system, but Apple also has a validation system for the Apple Store. Additionally, you'll expect players to use iPads and all sorts of Apple systems, which means many versions of iOS to deal with. This will be rendering the right-click unusable in your game, for example. Janet helps you avoiding all the traps and headaches.




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== General Target Settings ==
== General Target Settings ==


  ** '''''This''''' Represents the tabs at the top of the window in the right-hand pane (e.g. Summary, Info, Build pahes, etc. in the image above)
  * '''''This''''' Represents the tabs at the top of the window in the right-hand pane (e.g. Summary, Info, Build pahes, etc. in the image above)
*** ''This'' represents the expandable areas in the lists (e.g. "Architectures" or "Build Locations" in the image above)
  ''This'' represents the expandable areas in the lists (e.g. "Architectures" or "Build Locations" in the image above)


<big>'''PROJECT'''</big>  
<big>'''PROJECT'''</big>  
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''Please note that the discussion about this topic is constantly updated on the AGS forums : [http://www.adventuregamestudio.co.uk/forums/index.php?topic=52219.msg636514301#msg636514301 How Wadjet Eye updated AGS to release commercial games on iOS (forums discussion)]''
''Please note that the discussion about this topic is constantly updated on the AGS forums : [http://www.adventuregamestudio.co.uk/forums/index.php?topic=52219.msg636514301#msg636514301 How Wadjet Eye updated AGS to release commercial games on iOS (forums discussion)]''
[[Category:Advanced Tutorials]]
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