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SOL is the fifth adventure game by [[Helm]]. The setting this time is confined sci-fi, toppled with the omni-present selective amnesia cliche. It was nominated for 6 awards in the [[AGS Awards 2001]]. | SOL is the fifth adventure game by [[Helm]]. The setting this time is confined sci-fi, toppled with the omni-present selective amnesia cliche. It was nominated for 6 awards in the [[AGS Awards 2001]]. | ||
== Plot == | |||
The player controls an astronaut who is hibernating in a spaceship, and wakes up when a meteor hits the ship. Finding that his memory is gone, the astronaut has to search the ship for clues on his identity and his current mission. | |||
== Awards and nominations == | |||
The game was nominated for six awards in inaugural AGS Awards 2001, but didn’t win: | |||
* Best game created with AGS | |||
* Best background art | |||
* Best character art | |||
* Best original story | |||
* Best animation | |||
* Best music | |||
{{stub}} | {{stub}} | ||
[[Category: AGS games]] | [[Category: AGS games]] | ||
[[Category:AGS Award nominees]] | [[Category:AGS Award nominees]] |
Latest revision as of 01:38, 4 April 2015
SOL is the fifth adventure game by Helm. The setting this time is confined sci-fi, toppled with the omni-present selective amnesia cliche. It was nominated for 6 awards in the AGS Awards 2001.
Plot
The player controls an astronaut who is hibernating in a spaceship, and wakes up when a meteor hits the ship. Finding that his memory is gone, the astronaut has to search the ship for clues on his identity and his current mission.
Awards and nominations
The game was nominated for six awards in inaugural AGS Awards 2001, but didn’t win:
- Best game created with AGS
- Best background art
- Best character art
- Best original story
- Best animation
- Best music
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