Santa Claus Down walkthrough: Difference between revisions

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http://www.bigbluecup.com/games.php?action=detail&id=1117
http://www.bigbluecup.com/games.php?action=detail&id=1117


1. Check the large boulder to find a small stone
* 1. Check the large boulder to find a small stone
2. Head North to find Mr. McManaman, talk to him about where he saw it happen.
* 2. Head North to find Mr. McManaman, talk to him about where he saw it happen.
3. Head south & inspect the barrels to get the screwdriver.
* 3. Head south & inspect the barrels to get the screwdriver.
4. Head south & then West to the path
* 4. Head south & then West to the path
5. Eliminate the baddies, don't hit the barrels!
* 5. Eliminate the baddies, don't hit the barrels!


6. At the crash-site, locate the black box (black & yellow cube in grass)
7. Head back to where Mr. McManaman was, take the map.
8. Head back to the first screen & use the map on the East path (near boulder)
9. Move forward to the road, look at the tree.
10. Take health if needed, then look at fields.
11. Take and look at the small gift.
12. Move back to road and head North to garage.


13. Take out the baddies, then head to the rear
* 6. At the crash-site, locate the black box (black & yellow cube in grass)
14. Take the glass bottle
* 7. Head back to where Mr. McManaman was, take the map.
15. Eliminate another squad of baddies
* 8. Head back to the first screen & use the map on the East path (near boulder)
16. Move to the front of the garage
* 9. Move forward to the road, look at the tree.
17. Use empty bottle on the working fuel pump
* 10. Take health if needed, then look at fields.
18. Move back to the road and continue up the road to the warehouse
* 11. Take and look at the small gift.
* 12. Move back to road and head North to garage.


19. Eliminate the baddies & look at the window.
20. Throw the small rock at the window to break it.
21. Use the map on the filled bottle to create a fuse.
22. Use the lighter on the bottle & use the lit petrol bomb on the smashed window.


SECTION 1 COMPLETE
* 13. Take out the baddies, then head to the rear
* 14. Take the glass bottle
* 15. Eliminate another squad of baddies
* 16. Move to the front of the garage
* 17. Use empty bottle on the working fuel pump
* 18. Move back to the road and continue up the road to the warehouse


23. Talk to the girl if you want
24. Move North and take the LEFT direction, use the balloon
25. Move North-West on the map to locate the X
26. Take the left or right path & eliminate the bad guys.


27. Near the complex, look at a nearby tree to find hidden crank
* 19. Eliminate the baddies & look at the window.
28. Turn the crank until it won't turn anymore.
* 20. Throw the small rock at the window to break it.
29. Move back & go forward toward the gate.
* 21. Use the map on the filled bottle to create a fuse.
30. Inside the tube, eliminate the baddy.
* 22. Use the lighter on the bottle & use the lit petrol bomb on the smashed window.
31. Take the health if needed.
32. Use the screwdriver on the panel to activate the door.


33. At the loading bay, kill the baddy.
34. Enter the building and proceed up the stairs, shoot any baddies!
35. At the top, take a shot at the boss man to complete the game.


GAME COMPLETE
* SECTION 1 COMPLETE!
 
 
* 23. Talk to the girl if you want
* 24. Move North and take the LEFT direction, use the balloon
* 25. Move North-West on the map to locate the X
* 26. Take the left or right path & eliminate the bad guys.
 
 
* 27. Near the complex, look at a nearby tree to find hidden crank
* 28. Turn the crank until it won't turn anymore.
* 29. Move back & go forward toward the gate.
* 30. Inside the tube, eliminate the baddy.
* 31. Take the health if needed.
* 32. Use the screwdriver on the panel to activate the door.
 
 
* 33. At the loading bay, kill the baddy.
* 34. Enter the building and proceed up the stairs, shoot any baddies!
* 35. At the top, take a shot at the boss man to complete the game.
 
 
* GAME COMPLETE!
 


Designed by Mark Lovegrove for Screen 7 (2008)
Designed by Mark Lovegrove for Screen 7 (2008)

Revision as of 17:12, 9 February 2009

Game released Dec 2008

http://www.bigbluecup.com/games.php?action=detail&id=1117

  • 1. Check the large boulder to find a small stone
  • 2. Head North to find Mr. McManaman, talk to him about where he saw it happen.
  • 3. Head south & inspect the barrels to get the screwdriver.
  • 4. Head south & then West to the path
  • 5. Eliminate the baddies, don't hit the barrels!


  • 6. At the crash-site, locate the black box (black & yellow cube in grass)
  • 7. Head back to where Mr. McManaman was, take the map.
  • 8. Head back to the first screen & use the map on the East path (near boulder)
  • 9. Move forward to the road, look at the tree.
  • 10. Take health if needed, then look at fields.
  • 11. Take and look at the small gift.
  • 12. Move back to road and head North to garage.


  • 13. Take out the baddies, then head to the rear
  • 14. Take the glass bottle
  • 15. Eliminate another squad of baddies
  • 16. Move to the front of the garage
  • 17. Use empty bottle on the working fuel pump
  • 18. Move back to the road and continue up the road to the warehouse


  • 19. Eliminate the baddies & look at the window.
  • 20. Throw the small rock at the window to break it.
  • 21. Use the map on the filled bottle to create a fuse.
  • 22. Use the lighter on the bottle & use the lit petrol bomb on the smashed window.


  • SECTION 1 COMPLETE!


  • 23. Talk to the girl if you want
  • 24. Move North and take the LEFT direction, use the balloon
  • 25. Move North-West on the map to locate the X
  • 26. Take the left or right path & eliminate the bad guys.


  • 27. Near the complex, look at a nearby tree to find hidden crank
  • 28. Turn the crank until it won't turn anymore.
  • 29. Move back & go forward toward the gate.
  • 30. Inside the tube, eliminate the baddy.
  • 31. Take the health if needed.
  • 32. Use the screwdriver on the panel to activate the door.


  • 33. At the loading bay, kill the baddy.
  • 34. Enter the building and proceed up the stairs, shoot any baddies!
  • 35. At the top, take a shot at the boss man to complete the game.


  • GAME COMPLETE!


Designed by Mark Lovegrove for Screen 7 (2008) Walkthrough by Mark Lovegrove (2009) Questions? Comments? Email mark@screen7.co.uk or visit www.screen7.co.uk