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This article requires something to be done: please rewrite to an introduction for rooms in AGS.
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This article has been tagged since December 2006.

You can have up to 1000 rooms, but any numbered >300 will not have their state saved when the player leaves the room. This basically means that in those rooms, room script variables, object positions, etc. will all be reset to their default values when you leave the room. [1]

See also