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Graphics, Characters, Text & Rooms: Difference between revisions
Graphics, Characters, Text & Rooms (view source)
Revision as of 11:52, 6 February 2006
, 6 February 2006→Naming your character and using that name throughout the game
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DisplaySpeech(EGO, "My name is %s!", character[EGO].name); //V2.6 and below | DisplaySpeech(EGO, "My name is %s!", character[EGO].name); //V2.6 and below | ||
cEgo.Say("My name is %s!", character[EGO].name//V2.7+, or... | cEgo.Say("My name is %s!", character[EGO].name);//V2.7+, or... | ||
Display("Your name is %s.", character[EGO].name); | Display("Your name is %s.", character[EGO].name); | ||