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  • ...e. In AGS, there are five different [https://www.adventuregamestudio.co.uk/manual/index.html?page=ags44.htm data types] which can be used to represent a vari ...iables read the entry in the manual [https://www.adventuregamestudio.co.uk/manual/index.html?page=ags44.htm data types].
    24 KB (4,052 words) - 08:48, 3 February 2019
  • * [[Adventure Game Studio|About AGS]] - An Introduction to AGS * [https://adventuregamestudio.github.io/ags-manual/ AGS manual] - The AGS manual, as hosted on GitHub.
    3 KB (498 words) - 23:12, 8 September 2022
  • After this introduction, we arrive to the one million dollar question - How? ...you can start creating atmosphere before the game even starts, with a good manual and website. Especially if they create a sense of anticipation or mystery.
    22 KB (3,891 words) - 12:34, 3 June 2021