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Messages - LimpingFish

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Always cool to see AGSers meeting up. :)

Having met two dozen or so AGS peeps IRL, I can attest to the following:

1. It's damn cool.
2. It instantly changes how your brain "hears" their forum posts.

Well done to all winners and nominees! A really strong year with some awesome stuff on show. Thanks to cat and Snarky, and everybody else involved, for their dedication to bringing us this years ceremony. Really top notch work, guys. ;-D

General Discussion / Re: Manic Miner for VIC-20
« on: 19 Mar 2018, 23:52 »
CW, it was hugely popular in the UK, maybe not so much outside the UK. It was 'inspired' by Miner 2049er for the Atari 800.

Yeah, MM and Jet Set Willy were the Spectrum games to play back in the day. And Trashman. And Chuckie Egg. There's such a distinct British-ness to a huge chunk of the Spectrum's library, that (though not being British myself) is quite appealingly unique. Nostalgia for the format never really stuck with me, though, despite it also being hugely popular in Ireland, probably because I only ever played on friend's systems, and never owned one myself. I grew up in arcades, and only really became an "home" gamer in the days of the Atari ST.

Anyhow, great work, Kweepa! Playing in now in VICE.

I'm guessing there are small keyboards (aka piano) I can plug into my PC/laptop/what have you, and record music using different software. MIDI keyboards perhaps? Does anyone have suggestions for a simple keyboard setup?

This is the one that I use when I'm at my PC and I want to quickly get something down. It's small enough to fit on a crowded desk, and it does the job well enough. Plus, you can usually pick it up for less than it's RRP.

As for software, something like StageLight is a good (free) starting point.

I occasionally play them, for reasons that escape me.

It really makes no difference if this is real or not, or if it totals 10,000 or 10,000,000 signatures.

The truth of the matter is that companies would rather hang on to dead IPs and make no money, than sell them on and watch other people make money. Disney neither needs the money from a sale of the MI IP, nor does it need to actually make money from the IP itself. In fact, the cost and work involved in engaging in the sale of such a small IP would more or less outweigh the effort/gains.

Just look at Activision and the "No One Lives for Ever" IP; Activision "thinks" they own it (having acquired Seirra back in the day), but they can't actually be bothered to find out, as that would involve sending someone (or a team of someones)to do the legal legwork. So the IP remains in limbo.

Copyright law is the pits.

Critics' Lounge / Re: Trip on this. A moving thread.
« on: 11 Mar 2018, 01:30 »

You know, I had a whole bit here, but I erased it so.... I just saw The Shape of Water and was kinda underwhelmed. Not underwhelmed in a tiresome hipster sort of way, but just...well, put it this way; It's no Pan's Labyrinth. More female masturbation in it, though, make of that what you will.

I'm drunk on rum at the moment (Bacardi, the rum of the masses), so make of that what you will.



Well, if the original developer isn't reachable, there's not a lot you, or anyone else, can do. If it's not a game breaking bug, I wouldn't worry about it. If it is, then posting a workaround (providing you have one) here, is probably the most helpful you can be.

No. Never.

Having said that, plenty of games have startled me (dogs jumping through windows in the original Resident Evil, for instance), but startling a player and frightening a player are two very different things.

Unfortunately, a lot of game developers confuse the two.

Mods would be worth locking this thread now, the game was released a while ago.

See, it would be nice if people took the time to update their threads, if and when their game is actually released. Thanks for the heads up.

Completed Game Announcements / Re: Tempus Fugit
« on: 17 Feb 2018, 03:00 »
We have a thread for this sort of thing. :)

Congratulations to all those nom'd!

Nice variety of titles, a few expected, but with some surprises. :)

General Discussion / Re: Free Steam keys!
« on: 01 Feb 2018, 01:35 »
I have a key for Owlboy, if anybody wants it. Hit me up with a pm.


The Rumpus Room / Re: Happy Birthday Thread!
« on: 19 Jan 2018, 19:48 »
Happy Birthday, Francisco! And belated birthday greetings to Mark and Duals! ;-D

The Rumpus Room / Re: Happy Birthday Thread!
« on: 26 Dec 2017, 22:47 »
Happy Birthday, Babar! \o/

You'd be depriving yourself of a huge audience if you make your games steam-only.  :sad:

I'm no Steam apologist (and I do consider Steam DRM), but I would argue that the potential audience loss versus the potential audience exposure would entirely negate (perhaps many times over) the benefits of not using Steam. Like it or not, and I myself lean towards the not, Steam is the only realistic choice when it comes to commercial PC games. But by all means try and go through GOG and other DRM-free options, as well as using Steam, for those who wish to purchase games in this manner.

Wanting to provide a DRM-free option doesn't have to mean avoiding Steam altogether.

See title!

I just wanted to wish the community as a whole a very happy, healthy, and safe holiday this yuletide season, regardless of religious beliefs, or lack thereof, and best wishes to you and yours. For those of you celebrating with family, remember how lucky you are. For those of you who may find themselves alone, remember that you always have friends in this community and that we're thinking of you.

Now if you'll excuse me, this cheese has become too unwieldy to ignore and I, and it, must away!

Happy Holidays! ;D

The Rumpus Room / Re: Happy Birthday Thread!
« on: 25 Dec 2017, 03:43 »
Happy birthday, Jesus!

I may not believe in your dad, but you seemed like a cool dude.

Still Life is set (partly?) at Christmas, but that's the only one I can think of.

Yeah, I couldn't for the life of me remember if Still Life featured Christmas or just snow. I almost posted Fahrenheit (Indigo Prophecy) for that very reason. Upon checking, I discovered I was wrong; Fahrenheit has a snowy opening, but it takes place in January.

The search continues!

Are there any commercial games set at Christmas?

Not an adventure, but I find "Parasite Eve" on the PSOne to be very Christmas-y; Snow, Christmas trees, and copious amounts of body horror.

I can't think of any commercial adventures set at Christmas, though I have vague memories of some existing. Or maybe I'm just thinking of games with a lot of snow in them (Syberia II, for example).

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