Mittens 2016 will take place near Gothenburg, Sweden from 30 July - 06 August. Please visit the thread if you'd like to attend!

Show Posts

You can view here all posts made by this member. Note that you can only see posts made in areas to which you currently have access.

Messages - Snarky

Pages: [1] 2 3 ... 217
Wish I could, but no summer holidays for me this year. So I'm a no after all.

Beginners' Technical Questions / Re: video gui
« on: 21 May 2016, 20:19 »
No, you don't actually need a blinking and idle animation, but if you want you can just set it to the standing frames. For instructions on how to create a character, see the manual.

Whether or not having a character in front of a GUI is impossible (I think it is, but there are always workarounds), it's not necessary in this case. You shouldn't use a GUI for this.

I'm so happy for you that you've been able to make Wadjet Eye Games a success on your own terms (and in the way that matters to the rest of the world: by developing and publishing adventure games that rank among the best of the genre). No one deserves it more! Your talent, dedication, good sense and just gosh-dang niceness is an inspiration to all, and the opportunities you've been able to offer to talented members of the AGS community have realized untold amounts of potential. Heartfelt congratulations!

Good luck going forward to you, Janet, and the whole Wadjet Eye team! May you have many more decades of success ahead!

General Discussion / Re: Alternative Knowledge
« on: 20 May 2016, 13:43 »
Edit: On reflection, some stuff doesn't really belong on the forum. Deleted.

And all I should do is loan someone $100,000, problem solved? Uh, okay. Thanks, snarky. That's, uh...

You've been going on and on about how you're being discriminated against since you can't create money the way banks do it. Talking about "cronyism", a "monopoly" and how it is "illegal" for private individuals to do what the banks are doing to "create money out of thin air". I've demonstrated over and over that this is not true.

If your complaint is only that you don't have $100,000 to lend out... well, cry me a river. That's like complaining that NASA has a "monopoly" on going to the moon because you don't have your own rocket.

One parting question to all the dipshits who think bitcoin is a good idea simply because those words were repeated to them over and over: What would the energy cost be if bitcoin ever saw mass adoption? What would the effect be on your precious CO² footprint? That's just one of its critical design flaws, available only where cognition exists. Energy wasted for no other reason than you not having the spine to have an idea of your own.

Who has been saying Bitcoin is a good idea? I have serious concerns about it and would be reluctant to use it myself. I'm just saying that it disproves central parts of your argument, and that if you're so infuriated by central bank currencies, there is an alternative.

General Discussion / Re: Alternative Knowledge
« on: 19 May 2016, 20:56 »
And yet it turns out that you are a climate change denier (or anthropogenic climate change skeptic, if you prefer) and do believe fluoridation is harmful, so those snap judgments were completely on the mark. Imagine that!

Harvard Study Confirms Fluoride Reduces Children's IQ

Just google it. How are those snap judgements working out now?

I was not debating the merits of the position. I have no expertise or particular knowledge about the health effects of fluoridation, and hence take no position on the matter.

What I said was simply that you can't very well complain that people jump to conclusions about your beliefs when those conclusions are in fact accurate. Reading comprehension much?

Yeah, your unsubstantiated assertion is not going to cut it here. Also notice that the first part (it's illegal) and the second (it's strictly regulated) contradict each other.

Yeah it's illegal to do it outside of the strict regulatory framework, shouldn't be that hard to work out. So it's wildly impractical for private citizens.

There's a whole industry providing the necessary services for people to become private lenders. If you're in a position to lend money in sums where this regulation becomes relevant, you can afford a lawyer.

Oh, I can BUY bitcoins to create money, can I? Do you even read what you write?

Yes indeed. By purchasing bitcoins, you are driving up the price and hence the value of the whole "bitcoin reserve": money is being created.

Bitcoin is a joke. It's sold to morons because the only way it seems like a good idea is in the sales brochure.

Possibly. Possibly there's even a reason for the central bank system. Gasp!

Since you're so keen to make your own money, I'd like to see you do better, though. When can we expect the launch of Jackcoin?

Hmmm, I didn't know that (even though Java is the language I use the most). If the distinction is not as widespread as I thought, I guess it doesn't make sense to impose it on AGS. Sorry!

I do find it a bit odd that Java calls the C-definition the "declaration", because you could easily draw the same distinction between declaring a method signature (in an interface) and actually defining it in an implementing class.

Anyway, the function declaration goes into the global script

Just so we're consistent, Khris: the bit that goes in the global script (the actual function) is conventionally called the function definition. The "declaration", telling the compiler that there's going to be a function with this particular signature, most closely maps on to the AGS import statement (though the way AGS does it is slightly non-standard).

I did put the script functions from Khris into the script for the room where the dialogue shows up instead of the global script.

I believe this is your problem. It would surprise me if dialogs can call room scripts. I think you need to put them in the global script/header like Khris told you to do. Matti didn't say to move the function, just move the call to the function.

BTW, if you're unclear on the difference between the function import (declaration), the function definition and calls to the function, you may want to read up in the manual. The scripting tutorial (part 1 and 2) and the article on multiple scripts together provide a pretty good intro to this topic.

General Discussion / Re: Alternative Knowledge
« on: 19 May 2016, 14:10 »
See, this is my other point. I wrote but five sentences and nowhere said that climate change is fake, but somehow you had to invent my opinion for me. You saw the word fluoride, and went off like a gun. You just couldn't help but proudly display one of the 32 whole thoughts you are able to delineate. Never mind the facts.

And yet it turns out that you are a climate change denier (or anthropogenic climate change skeptic, if you prefer) and do believe fluoridation is harmful, so those snap judgments were completely on the mark. Imagine that!

And no, I can't just "create money like a bank", because firstly, that IS illegal for private citizens, and is strictly regulated (to favour established banks),

Yeah, your unsubstantiated assertion is not going to cut it here. Also notice that the first part (it's illegal) and the second (it's strictly regulated) contradict each other.

It's certainly not illegal for private individuals to lend money, though there are often regulations on what sort of conditions are legal (to restrict usurers and loan sharks). And markets in lending are not restricted to banks; you have things like "hard money" (private lending) and peer-to-peer lending through exchanges.

We should also define the scope of discussion: to claim that something "is illegal" is pretty meaningless without specifying what jurisdiction you're talking about.

The claim that "only banks are allowed to create money" (i.e. lend) is pretty meaningless, since any individual or institution that starts lending money on a wide scale effectively becomes a bank. It's like complaining that parliament is full of politicians: well, duh!

But tell me again how I'm moving the goal posts for pointing out how the racist colony you suggested as an alternative is in no way independent from the reserve bank's hold, even though the whole town is situated on private property and is officially like a country of it's own. Whip out them gift cards as an example of how the bank appointed local currency has real competition. What the actual frak?

The question was whether actors other than the central bank could produce money. Clearly they can. For convenience, these tokens are typically fixed to (and often denominated in) some more widely-used currency, but this doesn't invalidate the central point.

If you're looking for a completely independent, free-floating currency, let's just repeat this one more time:


It's no surprise that people like you seek leadership, however corrupt, if that's how your brains work. Fluoride can't be responsible for all this, though. The US is actually one of very few that does it, as I recall, and let's just say the proof is in the pudding as far as that's concerned, but what's the rest of you's excuse?

Yes, yes. You're the only smart person in the world and all the rest of us are idiots. You've said as much before. Let's just say that the discussion so far hasn't borne that out.

Adventure Related Talk & Chat / Re: AGS Awards 2015: SOON
« on: 19 May 2016, 10:33 »
I've never been able to attend the awards ceremony in the past so hoping this will be the first.

I assume the ceremony is held mid year to allow people to actually play the games made in the previous year, if they haven't already, and then nominate and vote for their winners?

Well, it's never been held this late before. It's usually in February or March, to – as you say – allow people to play the games, nominate, and vote for the winner.

The necessary steps (given the current system) are basically:
  • Pre-nomination:
    • Time for games that haven't been added to the db to be entered
    • Reminders/discussion of the games released in the last year, a "For Your Consideration" thread
    • Sometimes (too often!) discussion about any changes to the categories or rules
  • Nominations
  • Voting, and also:
    • Update the AGS client, entering the data and graphics/resources for the nominees (any other updates can start much earlier)
    • Juries pick the winners in the special awards categories (innovation and lifetime achievement)
    • Scheduling the awards ceremony
  • Announcement/awards ceremony
I think the nominations and voting need to be at least three weeks each, to give everyone the opportunity to participate, and the pre-nominations phase usually takes a couple of weeks at least. So late February – early March is probably the most realistic time frame for the awards ceremony if everything is well organized.

Adventure Related Talk & Chat / Re: AGS Awards 2015: SOON
« on: 18 May 2016, 15:18 »
Can we maybe decide on a date and time, announce it in the top bar of the forum (instead of the Mittens announcement) and if the client is ready by then, use the client, otherwise just do it in IRC chat?


Meanwhile, while we're waiting for this year's ceremony, why not revisit the very first AGS live show?

<a href="" target="_blank" class="new_win"></a>

It's come quite a way, eh? (Though ALREADY AWESOME in its initial outing!) I see we lost the spotlights somewhere along the way; maybe we could bring them back at some point, at least for when the hall is darkened?

Beginners' Technical Questions / Re: video gui
« on: 17 May 2016, 22:23 »
Well, I don't know how it was specifically done in this game, but how I would do it would be to have the framed inset panel as a room object, initially invisible, and the boss just as a regular character (also initially invisible). You might need to set the object's z-order so that it's behind the character. When the cutscene starts, make both of them visible, play the starting animation (him picking up the phone), and then just do a normal dialog or series of scripted "say" commands. At the end, play the ending animation (hanging up, pressing the button, laughing), make the character and object invisible, and then either end or continue the cutscene.

There are other ways to do it too, but this should be the most straightforward.

Beginners' Technical Questions / Re: video gui
« on: 17 May 2016, 21:01 »
Your question is not comprehensible English and makes no sense. There is no GUI in the video you link at 5:30 in. The video shows a normal dialog cutscene.

Also, you haven't replied to the response to your last thread. Maybe you should let people know whether your last problem was solved before you post a new one.

I think M. Ouxx was wondering why you couldn't fake the keypress internally, rather than rely on a plugin. It's essentially just a question of appending a character to a string when a button in pressed, and that seems like it should be pretty straightforward.

Adventure Related Talk & Chat / Re: AGS Awards 2015: SOON
« on: 15 May 2016, 20:25 »
Mods postponed it indefinitely yesterday.

Yeah, I'm sure my graphics card could handle it, but my monitor is 1600x1200, so 1920x1080 would be simultaneously too high and too low.

I don't know that there is a "best" resolution, and any HD resolution should be rescalable anyway. (Though I believe AGS only does very naive downscaling?)

Beginners' Technical Questions / Re: desktop GUI
« on: 15 May 2016, 15:01 »
English isn't your first language, is it?

If I can make sense of your question, you just want to have a desktop with an animated icon.

Most in-game desktops in AGS games are simply rooms (with the player hidden): the desktop background is the room background, and any things that need to be interactive or animated are typically objects. Making an animated object is a simple task in AGS, and if you've gone through the tutorial and can look stuff up in the manual you should be able to do it.

Does room_RepExec() run during a dialog? I'm not sure it does: I think dialogs are considered blocking events, and RepExec() doesn't run during blocking events.

If you change the function name to repeatedly_execute_always() (without changing anything else) it might work.

Adventure Related Talk & Chat / Re: AGS Awards 2015: SOON
« on: 14 May 2016, 10:52 »
Sorry to hear that.

At this point, I'm inclined to think it would be better to give up on the client and just post the winners here, or at most do an announcement over IRC (or whatever modern group-chat option there is).

I'm afraid that with the scheduled dates having been broken so many times already, more and more people are going to be fed up or not think it worth the hassle if and when it finally comes around. We should keep in mind that many attendees have to arrange specially to be available, and all the uncertainty is almost guaranteed to mean lowered attendance. Reliability in scheduling is more important than the fanciness of the platform, I think. If Jack has prepared something exciting in the ceremony, how about releasing it as single-player game (as SSH did in the past), or even better: recording the "show" and putting it on YouTube?

The longer you wait, the less relevant it's going to seem: it becomes, quite literally, yesteryear's news. A successful AGS Awards to my mind requires a certain momentum, so that you get people excited about revisiting the best games of the year, naming them in the For Your Consideration thread, nominating, voting, and then participating in the ceremony without too much time passing in between.

I disagree that there's any reason why in the future we should need to wait until June for the ceremony. I don't know what Jack has been doing, but the client update is as big or a small a job as you want to make it: major bugs have been ironed out over the years, so it's basically working fine as-is. The only thing that needs to be done each year is replace the list of nominees, and that shouldn't be a huge job. In fact, it should be possible to do it while the voting is ongoing, so that the client is ready before it even closes (last year, even with a major client update, voting closed sometime around 16 March, and the ceremony was held on 22 March). Oh, and AFAIK, the coding of the client has been almost entirely a one-person job since 2011. (Though certainly a number of people have helped out with graphics, music and other resources.)

Things got a bit messed up this year with the switch to new people in each role. So let's just cut our losses, get it over with, and try to make sure things are on track for next year. If Jack has been working on major improvements, that should give him a chance to get it done properly, and not rush something untested to release.

But maybe I'm alone in this view? What do others think?

Please do at least minimal research before you ask a question.

The forums have a search function. If you search for "make fonts", the top hit is a currently active thread with a very nice font-making tutorial.

Pages: [1] 2 3 ... 217