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Topics - WatchDaToast

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So, I am working an a game, which will be similiar to early Sierra games. :D
However, I can`t really decide on one text and GUI style, since I like both the Sierra and the lucasarts ways.
I love the interactivity of LucasArts` verb-gui and the storybook-ish feel of sierras text windows.
So, I thought about doing the hybrid seen above.

So one thing I am slightly worried about is the overuse of text itself. The player`s view is already kinda obstructed by the black GUI, and when interacting with the environment, the view gets even smaller because of another box of text appearing in front of the screen.
Could this be a bit tiring for the player during a longer playtime? :P

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