Hi everyone. I'm a longtime fan, player and developer of AGS, though I barely ever post (or finish any projects
). I've finally hit a development wall that I can't seem to forum-search my way over, so I'm breaking the silence.
Hi.
I'm working with the C++ plugin system at the moment and am trying to scale a BITMAP object. I've found that you can blit, translucent-blit, and rotate-blit BITMAPs around, but the functionality to scale-blit seems to be a glaring ommision. Am I missing something? I sure hope so. I really need to be able to scale the virtual screen to a BITMAP buffer and visa-versa.
Thanks for any help you can provide.
-Jon

Hi.

I'm working with the C++ plugin system at the moment and am trying to scale a BITMAP object. I've found that you can blit, translucent-blit, and rotate-blit BITMAPs around, but the functionality to scale-blit seems to be a glaring ommision. Am I missing something? I sure hope so. I really need to be able to scale the virtual screen to a BITMAP buffer and visa-versa.
Thanks for any help you can provide.
-Jon