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Messages - Ilyich

Pages: [1] 2 3 ... 18
1
General Discussion / Re: Mother lode of art reference
« on: 16 May 2013, 20:28 »
That is indeed quite splendid! And I cannot help but approve of having a "Moebius" section. :) Thanks for sharing, bookmarked!

2
Competitions & Activities / Re: Monster Workshop - Week 2
« on: 16 May 2013, 09:26 »
cat, I just meant that it's a pretty loose, sketchy sketch that focuses more on the overall composition and motion, rather than on the design of individual elements. And the way it's structured, adding more elements and objects might start confusing things a bit. Having a loose, simple sketch is a good approach, really, but there is a chance you might end up getting lost in the blank parts of your canvas when painting straight from this. Then again, you might not - depends on how comfortable you are with straight on painting and detailing without the guiding "pencils".   

3
Competitions & Activities / Re: Monster Workshop - Week 2
« on: 16 May 2013, 00:04 »
First of all - watching this workshop unfold is a real treat. Thanks and kudos to all the participants, and to Andail for starting this beautiful thing!

Now, to the individual pieces:
 
Miguel:
The monster with the thorn in his side, behind whose hatred there lies a murderous desire... for love. He's not strange, he just wants to live his life this way. No, scratch that, he is strange. I actually like how thoroughly strange and creepy, yet somewhat vulnerable(in a strange, creepy way) this guy is. I really like the detailed comic book-like penicls as well.

The colours could use some work, though. Try picking more complicated, less saturated colours or just throw a third colour over the whole thing to start tying the piece together. Also, I think you can skip the proper light rendering here and go for a stylized comic book look. I think It could work really well with Moebius(or most other bande dessinée artists) style colouring.

Misj:
Everything seems pretty good here so far. I like how much time you're spending on creating and designing the main character - it's more of an animator's approach, and it's interesting to see it in the illustration workshop. The composition is really solid so far too - like the arches and character placement. The only potential problem I see here is the low value difference between the background and the right(her left) side of heroine's body, but I'm sure that'll be fixed with the addition of clothing. Oh, and the other problem is that I just wrote "heroine" and had no intention of changing that - she definitely doesn't feel like a monster. I'm sure we'll find it in our hearts to forgive you for that and enjoy the final result. :)

dactylopus:
There's an action shot if I ever saw one! Good job on capturing the monster's intensity, other than that - keep working on it and always listen to loominous. :)

cat:
Loving this composition! Very striking, effective and energetic. The only obvious problem with it is that it's not very defined and doesn't allow for a lot of extras, so everything will depend on the rendering of large forms and getting the atmospheric perspective(yeah, probably not aerial in this case :)) just right. In any case - a very promising start, good luck!

loominous:
Always a treat to watch your process. Very much looking forward to seeing where you'll take this, because although it's looking great and very atmospheric already, I cannot at this point imagine what it will look like in full colour.

ProgZmax:
Love the epic feel, the lovecraftiness and that it tells a story. It's a pretty ambitious project, hope you'll get it done. Loominous has already covered most of what I wanted to say about this, so I'll just post this edit I scribbled for a thumbnail (Okay, I know we're not supposed to make edits, but it's tiny, unusable and can almost pass as a new thing. I also won't do this again, I promise :D).


 
waheela:
What a charming fellow! Seriously, there's something about this character that just grabs me, hope you'll manage to retain that je ne sais quoi in the colouring. Good luck!

nihilyst:
Good take on the topic, going slightly beyond simply "huge". Looks interesting and dark and depressing so far. :)

Mordalles:
Ok, this is just awesome. Awesome monster design, awesome details, awesome composition and sense of scale. Another good candidate for Moebius/comic book-style colouring, in my opinion, although the dark painted thing you're going for looks great too. Top marks, really looking forward to seeing the finished piece.

Cerno:
Cute! It may not be the best entry technically, but it has plenty of it's own charm - now you just need to find a palette that enchances this charm.

Andail:
Really digging the sci-fi setting, the warm, sickly, traditional art feeling of the colour scheme and the upward dynamic here. The monster itself is interesting enough as well, so all that's left is refining it.
So good luck with that, you're going to need it! :P [because there's a lot of stuff to paint here]

selmiak:
Don't have much to say about this one, except for I'm getting a slight Futurama vibe from this guy. :)

SookieSock:
Excellent, dynamic sketch, especially with the new pose. The colour palette is very atmospheric and harmonious too. Good work so far!

Snarky:
It's at a pretty early stage, so it's hard to say anything constructive, but I like the very particular brand of creepiness that it possesses and the choice of the angle is definitely a good one.

Kasander:
Really love how energetic and dramatic all your sketches are. The monster is really compelling and well though out, really scary too. Easily the most horrific one of the bunch, but because of the backstory - the one that I empathise with. Also, it made me go through some of the new Swamp Thing comics drawn by Yanick Paquette and that made my day. Thanks for that. :)

Ben304:
I like the design of the demon, but his pose is a bit stiff and nondescript. Coupled with a very backgroundy background it makes the whole scene feel somewhat lifeless and staged. I'm sure you could make it look nice, seeing how that's you, but I feel you should try an entirely different, more dramatic and illustration-appropriate composition for this. :)

Good luck to everyone who's working on something - all of this is really, really cool! Here, have another cup smiley: :)

4
Critics' Lounge / Re: Facial Expressions
« on: 06 May 2013, 10:55 »
Generally I'm all for subtlety, and I like these - they're charming and not at all over the top, but they don't read too well at a glance, which is problematic, seeing how that's what facial expressions are for. Right now I'd say these range from amused to mock-serious (but actually slightly amused). Apart from making these differ a bit more, I would suggest adding some expressions outside the happy-angry scale - surprised, confused, sad, embarrassed etc.

Here's some creepy, but useful charts from Scott McClouds "Understanding Comics" :)
Gradation of single emotion:


Mixing two basic emotions:


5
The Rumpus Room / Re: Name the Game
« on: 04 May 2013, 16:25 »
Khris, yep, those are correct! Well done, your turn! :)

6
The Rumpus Room / Re: Name the Game
« on: 04 May 2013, 16:11 »
I'll relieve you of your turn, ThreeOhFour! It's Танита или Морское Путешествие, or Tanita: Plasticine Dream, as you would probably call it. :)

Guessing all these obscure games is all well and good (and quite impressive, to be honest), but how about something a little more challenging, eh? Guess these 4 in correct order!  :cheesy:




 

7
What the hey!  :shocked: This is a super-cool looking background, 304! Really stylish and moody and great. Somehow, you always manage to surprise me in a good way, hats off, sir!

Also - very interesting topic and ruleset, I'd love to participate, although I probably won't. :)

8
The Rumpus Room / Re: *Guess the Movie Title*
« on: 22 Apr 2013, 01:00 »
That's The Dark Crystal all right, go ahead, Eric! :)

9
The Rumpus Room / Re: *Guess the Movie Title*
« on: 21 Apr 2013, 22:05 »
Nope, not 10.000 BC. :)

Tramponline, that is a very perverse way of not answering. ;)

10
The Rumpus Room / Re: *Guess the Movie Title*
« on: 21 Apr 2013, 18:41 »
Oh, well, I think this has gone for long enough - we don't want Ponch to get a turn, do we? Last time he assaulted our manly eyes with a ghastly sight of some chick-flick*, who knows what he'll come up with next!  :cheesy:
*I've actually seen Time Traveler's Wife, and thought it was pretty good

It's Blade Runner, clearly.

Here's another easy one to get this moving again:


11
Another excellent round, hats off to all the participants! And it's nice to see 3 high-res entries in one blitz. :)

Atmosphere: Kastchey - love the colours and the rays of light
Composition: Kastchey - great composition, with Xanadu being a point of interest, but not the main attraction, which creates a sense of anticipation, discovery and adventure. And the readability is good too. :)
Functionality: MeditativePixel
Technique: MeditativePixel - it's like this background came straight from the golden era of adventure games - very impressive rendering and a great way to introduce yourself to the forums. :)

It was also great to see ProgZ try his hand at drawing a background - shame we won't get to see it finished, but it's a worthy entry as it is too.
Selmiak's piece has a lot to offer too, and it's clear that a lot of work went into making this, well done!
And I love Kasander's sketch for it's fluidity and rough energy - with a bit of work it easily could've been a winner. :)

Well done, everyone! Very much looking forward to the next blitz. :)

12
The Rumpus Room / Re: *Guess the Movie Title*
« on: 19 Apr 2013, 07:39 »
Oh, no! I see what you did there! Weird Science, right?  :=

13
Very nice little game! Quite impressive in it's variety and tight design, even more so given that it's a MAGS entry.

I really liked how every puzzle is unique in one way or another, and how there are many non-standard systems and elements. Graphics are nice and pleasantly stylish too, with all the additional screens and GUIs making the game feel slightly bigger than it actually is, and establishing the cyberpunky aspects of the setting a bit more. A short game well worth playing, great job! :)

14
As someone on the other side of the question (in a very literal way :)), I have to add... No, I've got nothing much to add, really. :) It indeed varies a lot - depending on the artist's skills, personality, attitude towards his/her craft (hobbyist, amateur, professional - established or beginner), interest in this particular project/medium, where he/she lives etc.

The main thing that can help you estimate the costs of hiring an artist, in my opinion, is keeping in mind that being an artist is like every other job - at the end of the day you have to be able to pay the bills. So if you're hiring an artist to do a month's worth of work - be ready to pay a month's worth salary. Low salary for beginner artists and a hefty one for highly skilled professional.

Regarding the payment method - it would be 'per background' in most cases, given how it's very hard to keep an eye on whethter someone is doing their job or not over the internet, apart from seeing the results.
As for the rates - I can't safely say, but I think it would fall somewhere in the area of 50-150$ for a commercial-quality(for AGS devs) background.

15
The Rumpus Room / Re: *Guess the Movie Title*
« on: 14 Apr 2013, 12:20 »
The 13th Floor? World On A Wire? Dark City? Cypher? I don't know.

Yes, one of those. I would rather you pick one, not provide a list of suitable candidates, but well done anyway. :) It's Cypher, your turn, sir! :)

16
The Rumpus Room / Re: *Guess the Movie Title*
« on: 14 Apr 2013, 03:39 »
Don't you think Batman movies are much better recently than the older ones but the actresses are less hotter now?
Actors too - where are all the modern day Adam Wests? They just don't make them like that anymore... :P

And no, it's not any of the Batman movies, although I can see why one can think it is. :)

Here's another clue:


17
The Rumpus Room / Re: *Guess the Movie Title*
« on: 13 Apr 2013, 17:32 »
Nope, still not Blade Runner. :)

Not Blade Science or Weird Runner either, in case you were wondering. :P

18
The Rumpus Room / Re: *Guess the Movie Title*
« on: 13 Apr 2013, 12:50 »
The movie guessing is going pretty fast today, isn't it? :)


19
The Rumpus Room / Re: *Guess the Movie Title*
« on: 13 Apr 2013, 12:33 »
Looks like "Imaginarium of Doctor Parnassus" to me. :)

20
General Discussion / Re: Games for the PS2
« on: 12 Apr 2013, 16:21 »
Why haven't anyone mentioned Persona 3 and 4 yet? Those are absolutely delightful and very likeable games about going to school, making friends, hearing their sad life stories, shooting yourself in the face , fighting weird demons that may or may not be twisted reflections of the characters' inner selves and collecting Pokemons cards. I wholeheartedly recommend both of them, with Persona 4 being the slightly better one, although playing it first might make it harder to enjoy Persona 3 because of the small interface and gameplay improvements in the 4th game.

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