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Messages - Ali

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1
I'm moderately enjoying Discovery, though I'd prefer if it had fewer lens flares and more ethical quandaries. The Expanse, on the other hand, is so good. Almost every dialogue scene in Discovery could use Chrisjen Avasarala saying "Get to the f****** point."

2
General Discussion / Re: Trumpmageddon
« on: 07 Oct 2017, 15:54 »
I'm not assuming he's done the thing he'll be impeached for YET.

3
General Discussion / Re: Trumpmageddon
« on: 07 Oct 2017, 12:18 »
Pence may be more predictably grim, but he's lacking entirely in charisma and media savvy. Trump's election was one in which symbolism outweighed facts. In terms of symbolism, if Trump doesn't face a Nixonian comeuppance, it will be a real tragedy.

4
General Discussion / Re: Trumpmageddon
« on: 07 Oct 2017, 10:03 »
You can't simply pluck a democratically elected leader away because you don't like them.

Unless you're the CIA...

5
That worked! That was so quick, thank you!

6
Hello!

I'm not able to load an old project in AGS 3.4.0 P4. I made the game back in 2014 using the "Custom Resolution" version of the editor Crimson Wizard was working on. It was the basis for a live comedy show which I'm doing again on Thursday. I naively hoped to update it: but I get this message.

Quote
---------------------------

Input string was not in a correct format.

If you cannot resolve the error, please post on the AGS Technical Forum for assistance.

Error details: System.FormatException: Input string was not in a correct format.

   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)

   at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)

   at System.Version..ctor(String version)

   at AGS.Types.Game.SetScriptAPIForOldProjec t()

   at AGS.Editor.Tasks.SetDefaultValuesForNew Features(Game game)

   at AGS.Editor.Tasks.LoadGameFromDisk(String gameToLoad, Boolean interactive)

   at AGS.Editor.InteractiveTasks.LoadGameFro mDisk(String gameToLoad)

This is the version info from Game.agf: <AGSEditorDocument Version="3.0.3.2" VersionIndex="7" EditorVersion="3.3.0 CR">

Is there anything I can do to manually edit the Game.agf file to make it palatable to 3.4?

7
General Discussion / Re: What breaks your immersion?
« on: 07 Sep 2017, 13:20 »
I don't know why people get upset at protagonists talking aloud to themselves or the player - it was good enough for Shakespeare. For a naturalistic game, an internal monologue is a much better idea. But I can't see why you'd be irritated by a Guybrush Threepwood soliloquy.

8
General Discussion / Re: What breaks your immersion?
« on: 05 Sep 2017, 20:00 »
For me in sci-fi/fantasy, it's the use of idioms, words and phrases that don't make sense in the story world. I've been complaining about an orc saying the word "menu" for years, then recently someone made a meme about it and went viral. And I sulked.

9
General Discussion / Re: Trumpmageddon
« on: 19 Aug 2017, 20:00 »
The thing that I find most infuriating about this is that it wasn't a Nazi rally. It was a "Unite the Right" rally bringing together neo-Nazis and other flavours of right wing nutbar. How galling it must be for American Muslims to see the president cry "bad apple" after a Nazi murdered an innocent woman

The comparison of Confederate monuments with Washington or Lincoln (Edit: Fake News) would be intellectually dishonest, except that nothing Trump does is intellectual. Lincoln and Washington are admired (rightly or wrongly) in spite of their racism. Confederate heroes are revered specifically because of their racism.

In other news I'm starting a petition to reinstate Jimmy Savile's statue. After all, we don't want to erase history, do we?

10
General Discussion / Re: Trumpmageddon
« on: 19 Aug 2017, 13:44 »
Update: it is now raining.

Thanks, Killary!

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General Discussion / Re: Trumpmageddon
« on: 19 Aug 2017, 11:11 »
It's also fairly sunny today, so all due credit to Trump for that.

12
General Discussion / Re: Trumpmageddon
« on: 18 Aug 2017, 01:00 »
He's saying that your assertion that America is no worse off isn't supported by the evidence. This thread is full of examples of things that are worse as a consequence of Trump taking office. I'd be interested to know how those bad things are balanced out by the good things you think the President has achieved.

13
General Discussion / Re: Trumpmageddon
« on: 17 Aug 2017, 09:55 »
I think the foot has to accept some responsibility for being shot.

14
General Discussion / Re: Trumpmageddon
« on: 28 Jul 2017, 14:59 »
Perhaps we're talking at cross purposes. I would say that politics is not something that can be separated from history and society. I'm struggling to think of a sphere of human interaction outside what you call the "influence of politics". When I say race is political, I don't mean that the Republicans or the Whigs invented it. I mean that race is related to human organisational and governmental structures.

15
General Discussion / Re: Trumpmageddon
« on: 28 Jul 2017, 12:52 »
I'm not sure we can pin down exactly when politics started happening in human history.

However, we only have to look a few hundred years back to find writers contrasting the "English Race" with the "French Race". These are racial identities not many contemporary writers would subscribe to. Our concept of race has evolved, and modern racial identities have been created. In some ways, organically, and in some ways deliberately. The Nazis constructed a racial identity inspired by German Romanticism, and in opposition to an anti-Semitic, racialised view of Judaism. The Nation of Islam teaches that white people are a race of degenerate "devils" created by an evil scientist with the aim of subjugating black people and Islam.

These identities didn't just develop organically, they were created.

16
General Discussion / Re: Trumpmageddon
« on: 28 Jul 2017, 11:41 »
creation of the white identity, which is a political construct

What does this even mean?

If that's a sincere question, I think what Scavenger may be getting at is that racial identities are social and political constructs. Genetically, there's not much that separates different races, but culturally the differences are very significant - especially in the context of history. Right now in the US and Europe, there is a lot of anxiety around white identity. Some white people believe their culture and identity is under threat. What makes this political is that this kind of fear has been consistently manipulated by powerful people for political ends.

Popular white guy Bob Dylan put it like this (fifty years ago):

Quote
The poor white man's used in the hands of them all like a tool. He's taught in his school, from the start by the rules, that the laws are with him, to protect his white skin, to keep up his hate, so he never thinks straight, 'bout the shape that he's in. Aw, but he ain't to blame. He's only a pawn in their game.

The South politician preaches to the poor white man, "You got more than the blacks, don't complain! You're better than them, you been born with white skin," they explain. And the negro's name is used, it is plain, for the politician's gain, as he rises to fame, while the poor white remains on the caboose of the train, but it ain't him to blame. He's only a pawn in their game.


17
The stretch goals are coming soon. Frankly, we didn't expect to hit the target this quickly and I didn't have the graphic ready. I'm pretty sure there will be a livestream, because we've probably already hit the stretch goal for it!

18

AdventureX will be returning to London on the 11th & 12th of November 2017. Yay! We have launched a Kickstarter Campaign to help AdventureX keep growing. Please share the campaign & support us if you can.


Now in its 7th year, AdventureX is a free event bringing together developers & gamers with a passion for interactive storytelling. AdventureX was founded by Mark Lovegrove (m0ds). This year it is being run by Tom Cole (theSynapse) Rebecca McCarthy (Azure) and me.

We're in the process of booking Special Guests. So far, we look forward to welcoming:
  • Jon Ingold (80 Days, Sorcery!)
  • Rolf Saxon (voice of Broken Sword's George Stobbart)
  • Dave Gilbert (Mysterious Benefactor)
  • Doug Cockle (voice of Geralt of Rivia, the Witcher Series)
Speakers and schedule subject to change.

Applications for exhibitors / speakers / volunteers are now open:

There are two important changes for 2017:

  • We are offering a limited edition Guest List reward, which guarantees entry to people who arrive before 12pm. This is mainly to make sure people who've travelled a long way don't get turned away at the door. However, we will still reserve spaces on the door for people who turn up early and join the queue. We think this is the best way of keeping things free and fair.
  • We are asking would-be exhibitors to submit a demo with their applications. We don't expect the demos to be 100% polished and ready for public consumption, but we need to be sure that your amazing game concept is more than just a concept.

I look forward to seeing as many of you as possible at AdventureX 2017!

19
Critics' Lounge / Re: Ancient city set graphics :)
« on: 02 Jul 2017, 17:04 »
I love the detail. However, when scaled up the anti-alias filtering is a bit too strong. At 4x the edges look a bit blurry. In blender you can get sharper edges by selecting Catmull-Rom filtering and lowering (I think!) the filter value to 0.8 or something like that. Then, when scaled up, the result might read a little more like traditional pixel-art, but without jaggy edges.

20
General Discussion / Re: Trumpmageddon
« on: 17 Jun 2017, 01:17 »
For the avoidance of doubt, when I said "kill whitey," I meant that white people should die.

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