Hello, I am not suggesting myself for this, but I'd like to note this:
The contemporary version of AGS Editor can create a APK for Android itself (not iOS though), and there's Android port of the engine. While the latest 3.6.2 engine can still run old games (so in theory it's possible even to bundle old compiled game files with the new engine), ideally you should upgrade your game project to the latest AGS (to version 3.6.1 or 3.6.2): that will make it much easier to work with and port to other platforms.
The upgrade process may require tweaking some "backwards compatibility" options in the game settings, and maybe fix few things afterwards.
Also, if there are any issues if upgrading from 2.62 to 3.6.2 directly, then you may try upgrading in steps: 2.62 -> 2.72 -> 3.6.2
The contemporary version of AGS Editor can create a APK for Android itself (not iOS though), and there's Android port of the engine. While the latest 3.6.2 engine can still run old games (so in theory it's possible even to bundle old compiled game files with the new engine), ideally you should upgrade your game project to the latest AGS (to version 3.6.1 or 3.6.2): that will make it much easier to work with and port to other platforms.
The upgrade process may require tweaking some "backwards compatibility" options in the game settings, and maybe fix few things afterwards.
Also, if there are any issues if upgrading from 2.62 to 3.6.2 directly, then you may try upgrading in steps: 2.62 -> 2.72 -> 3.6.2