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Messages - tzachs

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Posing as the obvious "the butler always did it" role seems just a bit too clever to me...

Oh, and also consider the option that the butler didn't do it!

I managed to find crackers in one of the cupboards. They feel a little stale, I'm afraid, but still edible. I've put them in a bowl in the main hall, you may help yourselves.
I see you found wine, I'm happy, as the wine cellar doesn't seem to have any wine. It did have alcohol, though, just not a flavor I recognize.
The label on the bottle says "Wolfsbane Mojito". If you want something stronger than wine you can find it next to the crackers. I took a sip and it's quite pungent.

So, what did I miss?
Oh, what's that?
Lock me up?
Why, I never...

Fascinating family tree you have there. Is time-travel somehow involved?
I was all intending to share my family secrets with you, but now, well, I don't think you deserve this, sir. I'm afraid my family secrets will now go with me in the grave. Which I'm afraid might be soon if you lock me up, I won't hold on for long in there, and my blood will be on your conscience, young sir.

Congrats to "Major Arcana"!
I voted for "The Professor", found it to be a really interesting idea, actually, with lots of potential to be a unique game, but it will definitely be hard to execute well.
"Lockdown" was my 2nd place, it's a game I would definitely want to play.

I pitched the "Two Strings Attached" idea. I didn't know it was done before, never played "Fahrenheit", I'm afraid. My main inspiration for this was actually from "Inspector Columbo", but I thought of taking it to a darker place, kind of like "Dexter". Both Columbo and Dexter really put an emphasis on the psychological games between the main characters, and I thought it would be interesting to try and transfer it to game form. Unless "Fahrenheit" already did that...

Hello everybody. I must apologize for my tardiness, yet it's not easy to a man of my age to make this long journey.
Allow me to introduce myself: I am Thomas Jolly the 3rd, son of Thomas Jolly the 2nd, and grandson of Thomas Jolly the 6th.
I come from a long tradition of service providers, and been a butler for most of my life (give or take a few years in which I've tried to be an entrepreneur, but it didn't pan out).
I know I am not as esteemed as you, but I take pride in my work, and have even won several butler of the year awards (although no awards in the last few years, butler is a young man's game). It seems that I am not the only who values my work, as I've received a wonderful letter from our host admiring the service I have once given to the host, several years back.
Though I must confess, I do not remember our host, my memory is not as it once was, I'm afraid.
Anyway, the host has asked me to serve you for the duration of the party, and even though I'm not getting payed, I agreed as I were told that if I would not attend there will be no butler(!), which I found appalling.
I did not receive any further instructions, I'm afraid, so I don't really know where are this house supplies and where are the keys but I'll do my best to provide you the best service on this island.
Let me search the house now for some crackers and wine, as you must be hungry and in need of a drink. Let me know if you need anything, anything at all.

The Rumpus Room / Re: Name the Game
« on: Yesterday at 13:09 »
Frodo got it :cheesy:

Any reason you're not saying the entire name?

The Rumpus Room / Re: Name the Game
« on: 18 Aug 2018, 23:43 »
Mmmm, nope..

Another clue then:

Very sorry for your loss :~(

The Rumpus Room / Re: Name the Game
« on: 18 Aug 2018, 00:14 »
Cool, my turn:

The Rumpus Room / Re: Name the Game
« on: 17 Aug 2018, 22:27 »
Dirty Split

I've just been hired as the butler in an intriguing party (we can't have a murder party without a butler, right?).

As for giving first scan to the psychic, I guess it depends on how the roles are divided?
The nice thing about it, is that we can start the "real game" right away and don't need to wait a day when nothing really happens.
So if we're 9 people for example, 3 murderers plus first scan sounds like it might be balanced, but not sure if it can be squeezed in with 8 people or less.

Also in. As for when? We can start right now.
Vote: josiah1221

I just don't buy that "I'll sit this one out".

I enjoyed playing :)
And I enjoyed Sinitrena's hosting, well done!

I must say, as the fool, I didn't "feel" neutral, I felt almost completely pro-wolves, trying to be bait and take the pressure away from them.
So yeah, for a 8 people game, I support either removing the fool or doing first night with no kill.
Another alternative, btw, instead of having first night with no kill would be to give the seer the ability to scan somebody at the beginning of the game, this way we won't need to wait a day for the "real game" to begin.

Btw, if Sinitrena will host another game (and I hope so), there's a list of roles here that might give you some ideas (though a lot of these roles look more useful only when you have a lot more players, I think).

I thought that gaining an ally would be more beneficial than finding a wolf so soon in the game.
I find it a very reasonable strategy, actually.

Actually, you don't need to do that, as the tween module has a setting in which you can set speed instead of duration, so the speed can be fixed regardless of the distance.

Code: Adventure Game Studio
  1.     oBeachCloud1.TweenX(Cloud1Speed, CloudsEndPosition, eEaseLinearTween, eNoBlockTween, 0.0, eTweenSpeed);

The Rumpus Room / Re: WEREWOLF GAME 2 (Phase: Day 3)
« on: 06 Aug 2018, 02:34 »
No worries, I was thinking of how to phrase my pitch to the wolf that it's ok to come out now, trying to figure out if there's a chance they would not believe me, so you definitely helped me out there.

The Rumpus Room / Re: WEREWOLF GAME 2 (Phase: Day 3)
« on: 06 Aug 2018, 01:51 »
Oh I forgot. My vote is: tzachs.

The Rumpus Room / Re: WEREWOLF GAME 2 (Phase: Day 3)
« on: 06 Aug 2018, 01:49 »
Damn. I wanted to do this myself but Mandle took out all the fun from it. I'm the fool, lynch me please, thanks.

Yes, it blocks the current script for one frame, but I think it should free the engine to process the commands in the queue, so it should fire the ProcessClick event.

I believe what's happening here is that when you call ProcessClick, it doesn't process the click immediately, but it enters it into a queue for later processing. You can read this to get more information on why it's doing this.

You can also verify that by adding the same breakpoint you had before, and also adding a breakpoint in your use inv function and see what happens first.

In terms of best way to clear the inventory, the first question to ask is: are you sure you want to clear the inventory on EVERY inventory interaction? What most games do is clear the inventory after a meaningful interaction with this item when you no longer need it (because if a player wants to try an inventory item on a bunch of places in the room, it's annoying to reselect it every time).
If you don't need it on every interaction you can create a function with the 3 lines (clearing the inventory item and label) and call it from the use inv function (and every meaningful interaction).
If you do want to clear it every time, then one way of doing this would be to wait a frame before clearing the inventory item.
Try adding "Wait(1)" inside the if before clearing the inventory item.

The Rumpus Room / Re: WEREWOLF GAME 2 (Phase: Day 2)
« on: 03 Aug 2018, 15:16 »
Hmmm, hard decision here, as both of my main suspects are on the line.
I do feel that Adeel "slips" were a little too obvious, making me suspect him as more a fool then a wolf. Not sure, though, I would possibly vote for him if there wasn't a better suspect, but there is.

My vote is for Mandle.

Because I suspect he's both a werewolf and an evil wizard with all of those mind tricks he's playing on us. I mean, saying that the wolves wouldn't want to be the first ones voting and then actually doing the first vote is a classic reverse psychology trick which only an evil wizard can muster.

The Rumpus Room / Re: WEREWOLF GAME 2 (Phase: Day 2)
« on: 03 Aug 2018, 04:15 »
Oh, I'm still alive?! Unexpected.
And suspicious.

What do others think the Seer should do?
Well, if she/he scanned a wolf, then maybe she/he should come out, but if no wolf was scanned, definitely should stay hidden.

ALSO: Usually at this point I would be trying to scum-hunt by looking for people who were quick to call for a lynch to be started, but reluctant to point the first finger and name the first name, except that you guys are all doing that... hehehe. Newer players are impossible to scum-hunt... (laugh)
I also find this statement suspicious, like you're trying to play mind tricks on us. hmmmm, what game are you playing at, mister?

This game is usually the most fun when we have two players claiming to be the same role! (laugh)
It's probably time to come forward then. I'm the bodyguard!

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