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Messages - Sledgy

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Thanks a lot!

Has anybody Hero 6? (old & new demos)

Advanced Technical Forum / How to translate textbox?
« on: 01 Aug 2014, 17:55 »
Can some new AGS engine do it?

It used extra script - Parser.asc with lines as

Code: Adventure Game Studio
  1. if (S=="look") Display("Look command");

I need to translate 'look' to 'smotri' (for ex). I can translate Display's text via TRA, but I can't do it with 'look', although this word exists in TRS


Advanced Technical Forum / Re: Translation of %s
« on: 27 Jun 2014, 14:50 »
I learned, WF2 is Russian clone of WFN ext with a little another header. It's created for special engine - acwin.exe with WF2-support

3.3.0 alpha 2, at least, is 3.4.0 ---- AGS 3.4.0 Early Alpha:

At least, it's not bug of 3.3.1. It's ok
I found decision. I just got Russian WFN ext fonts

Advanced Technical Forum / Re: Translation of %s
« on: 27 Jun 2014, 01:18 »
With engine 3.3.0 alpha2 it works normally too. But there isn't WF2 font support, but there's extended WFN (256 symbols)

How to add WF2 to it? Or how to convert WF2 to extended WFN?

Who is the author of WF2-engine?


3.3.1 alpha 1 doesn't work, because of problem with run --- 'Unable to load font 2, no renderer could load a matching file'

Advanced Technical Forum / Re: Translation of %s
« on: 27 Jun 2014, 01:04 »
I checked Descriptions of objects and inventory items instead of it. And translation works

But in one game I have trouble with it

I pick up item from my inventory, hint (GUI Label) appears 'Use %s to %s'. Mouse is on the item

And it's incredible. 1-st %s isn't translated, but 2-nd is translated. But really it's the same game object

For example, Lamp. I must got 'Mix La lampa with La lampa' in the hint

But I got 'Mix Lamp with La lampa'

Strangely. In the code this description (Lamp) exists only in one place. I checked it - I renamed Lamp to L2mp in the hex (and in the TRA)

And got 'Mix L2mp with La lampa'


Seems, it's bug of WF2-engine (some 3.x, dunno). 'cause I checked 3.2.1 and everything work

Advanced Technical Forum / Translation of %s
« on: 27 Jun 2014, 00:42 »
I got a problem with it

For example, there's code
Code: Adventure Game Studio
  1. String a, b;
  2. a="Lamp";
  3. b="Cup";
  6. Display("Use %s to %s", a,  b);

It needs for hint of using objects

In the TRA I translated this lines

'Lamp' and 'Cup' --- to --- 'La lampa' and 'Le cupp'

'Use %s to %s' --- to --- 'Mix %s with %s'

But in the game I have 'Mix Lamp with Cup'

i.e. Strings (%s) weren't translated. Though they exist in the TRS (!)


As I see, listbox can't be translated via TRA in old AGS engine

But I heard new version of AGS has this feature. It's true?

What version?

Really get/set Global Variable (from the right panel or from the global script) via its number?

For ex., globvar DoorOpened (boolean). And for ex, it has number 2 in the globvar list. Can I work with this globvar via its number? Smth like
Code: Adventure Game Studio
  1. Global[2]=true;
  2. Display( Global[2].Name );

Really to see the game script in this game? :)

Any parts of script

And really to turn on Debug Mode via script? (not in the General Settings)

It's really?

AGS Game without pause, when inactive game window. I.e. you click to Windows desktop (off game window) and the game works inspite of this

How to remove this game pausing?

Really create debugger for AGS game with command line?

i.e. you run the game, then you type in the debugger smth like
Code: Adventure Game Studio
  1. SetGlobalInt(5,444);
  2. Display("%d", GetGlobalInt(5) );
and it works in the game

Have you got this old demo? It looks very nice

Is there old version of this game? (with graphics in Legacy style)

I found this shot

And this shot from the current version (remake?)

Adventure Related Talk & Chat / Re: Chris Jones's games
« on: 15 Apr 2014, 09:27 »
Does SQ4 recreated version exist yet?

Adventure Related Talk & Chat / Re: Chris Jones's games
« on: 11 Apr 2014, 16:55 »
Gribbler, as I know, it's another Chris Jones

And our AGS God just has alias 'Chris Jones' :)

Adventure Related Talk & Chat / Chris Jones's games
« on: 11 Apr 2014, 15:41 »
He made some AGS games? For test, maybe

Maybe under another nickname :?

Khris, exactly!

"Name" and "Description" must be different things. And I used hint from manual and got error


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