Mazal Tov & Happy towel day!
Downloaded just to see how it looks, cause I want to wait for the voice pack...
Looks awesome!
Downloaded just to see how it looks, cause I want to wait for the voice pack...
Looks awesome!
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Show posts MenuQuote from: Ascovel on Sun 16/05/2010 16:06:58
I wonder what would people say if I revealed the toilet guy's identity...
Quote from: Snake on Sat 15/05/2010 22:06:47You forgot Square Enix!
So are you and Calin and IceyGames going to be working on the sequel?
if (String.IsNullOrEmpty(a)) gHotspotgui.Visible = false;
if (String.IsNullOrEmpty(a) || !IsInterfaceEnabled()) gHotspotgui.Visible = false;
Quote from: Snake on Wed 12/05/2010 15:26:05
I've got an error for you that happened during two of the games I watched.
It is the same error messege that happened when the ball was kicked at a high speed, also very high in the air, and flew off the screen:
ACI version 3.12.1074
in "FootballerControl.asc", line 2426
from "FootballerControl.asc", line 4541
Error: GUI.X: co-ordinates specified are out of range.
I hope this helps!
Quote from: Snake on Tue 11/05/2010 13:31:04Thanks, it makes me very happy to read this
Humpetty Bump!
Hey, TZ, I just wanted to let you know I've finally played the tech demo and I am AMAZED at the work you've done already! It is really fun. Great job on the controls and programming the ball so it flies into the air and bounces and does all kinds of cool stuff.
Quotehe he, me too... I'm currently waiting for the ball to animate itself, should be any day now...
I can't wait to see the ball rolling!
QuoteAlready implemented! Go to "Set Players" and move P1 to the middle (under no team). Start the game and watch away!
Also, will you implement an option to WATCH a game? I selected Footballer and I didn't have to do anything but protect the goal, which was pretty fun, but having an option to watch a game pan out on it's own would be awesome, especially if you get to choose who is on what team.
QuoteWithout revealing too much too soon, let's just say that it's in my to-do list at a high priority...
Great job, man, this is going to be quite the game when it gets finished - I can't wait for it
Also, I can't reemember who mentioned it, but having online support to play other AGSers for real would be "the balls"!
Quote from: Ponch on Sat 08/05/2010 20:26:47I stabbed a man in the heart.Quote from: Mr Jake on Sat 08/05/2010 09:53:25
I love Lamp.
Mr. Jake, are you just looking at things in the office and saying that you love them? Do you really love the lamp, or are you just saying it because you saw a lamp?
int Lerp(int from, int to, float amount) {
return FloatToInt(IntToFloat(from) + IntToFloat(to - from) * amount, eRoundUp);
}
int SecondsToLoops(float timeInSeconds) {
return FloatToInt(IntToFloat(GetGameSpeed()) * timeInSeconds, eRoundNearest);
}
int GetRFromColor(int color)
{
float floatColor = IntToFloat(color);
int result = FloatToInt(floatColor / 2048.0) * 8;
return result;
}
int GetGFromColor(int color)
{
float floatColor = IntToFloat(color);
int result = FloatToInt(( floatColor - IntToFloat(FloatToInt(floatColor / 2048.0) * 2048)) / 64.0) * 8;
return result;
}
int GetBFromColor(int color)
{
float floatColor = IntToFloat(color);
float withoutR = floatColor - IntToFloat(FloatToInt(floatColor / 2048.0) * 2048);
int withoutRInt = FloatToInt(withoutR);
float withoutG = withoutR - IntToFloat(FloatToInt(withoutR / 64.0) * 64);
int withoutGInt = FloatToInt(withoutG);
int result = withoutGInt * 8;
if (result > 255)
{
result = (withoutGInt - 31) * 8 - 1;
}
return result;
}
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