Recent Posts

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21
The Rumpus Room / Re: Happy Birthday Thread!
« Last Post by LimpingFish on Yesterday at 19:48 »
Happy Birthday, Francisco! And belated birthday greetings to Mark and Duals! ;-D
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The Rumpus Room / Re: What's on TV?
« Last Post by Frodo on Yesterday at 19:45 »
Not Fallen Skies  :smiley:
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The Rumpus Room / Re: Happy Birthday Thread!
« Last Post by Riaise on Yesterday at 19:40 »
Happy Birthday, Grundislav! I hope you have a great day! :)
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AGS Engine & Editor Releases / Re: AGS 3.4.1 -- latest STABLE version
« Last Post by MJL on Yesterday at 19:37 »
Thanks! But yes I'm a bit confused... In my Compiled folder I've got my compiled game. In my Windows folder I've got my compiled game. In my data folder I've got some of my compiled game... And what is that game.ags file? Are you saying that .ags file needs to be distributed as well? It's not in my standard Compiled folder or my Windows folder though, just the Data one. And where should I be taking my game files from? I'm taking them from "Windows" currently and ignoring the root Compiled folder. (admittedly I might have copy+pasted the contents of windows to the root folder myself) ??? Anyway, I might just try the breaking game into chunks option and send the small EXE to their Whitelisting thingy. God I hate avast.
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Recruitment / Re: Penga & Obcster's Christmish Adventure
« Last Post by Benworks Creations on Yesterday at 19:13 »
Lol I love all of those! Thank you very much guys!
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Here Is RAMATSU the Blood Cat of War. Sculpted in Ruby.

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The Rumpus Room / Re: Name the Game
« Last Post by Chrille on Yesterday at 18:44 »
:-D

Did anyone play this old ST/Amiga/DOS gem?

28
At the moment the game is not archived by Editor at all. Do I understand correctly that it must be put into archive to accomplish this?
Yes. If you don't want to package it on another platform you would have to write the game files to an archive format that supports the flag, set the flag on the script and the engine binaries, and not extract it until you are on a filesystem that can maintain the flag (i.e. don't extract and re-archive it on Windows). I guess it just needs a library that could write the file (maybe this one) or create an archive class that writes the file out manually.
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The Rumpus Room / Re: Happy Birthday Thread!
« Last Post by Grundislav on Yesterday at 18:19 »
Thanks, cat! :D
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Based on the stuff I want to put in it, I'd say mine is about 50% done. Pretty much all the work is programming, except for a few blender renders.
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