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AGS Editor

Further development of AGS Editor

Feature Issue: Use relative filenames for resources.

Pages: [1]

Calin Leafshade

  • AGSer
  • Posts: 3,513
  • Long live King Cat!
« on: 15 Mar 2014, 00:53 »
The editor currently uses absolute paths for resource files. This is inconvenient if the user moves their game.

The editor doesnt seem to complain if you manually put local filenames into the agf file but this should probably be default.

Crimson Wizard

  • AGSer
  • Posts: 8,058
« Reply #1 on: 25 Jan 2016, 14:50 »
Implemented in 3.3.5.
  • Status changed from Confirmed to Resolved
  • Fixed Version changed from (none) to AGS 3.3.5

Issue updated by Crimson Wizard
« Reply #2 on: 17 Aug 2015, 09:53 »
  • Version changed from Future version to AGS 3.3.5
  • Status changed from New to Confirmed

Issue updated by Crimson Wizard
« Reply #3 on: 21 Jan 2018, 07:21 »
  • Status changed from Resolved to Closed

Pages: [1]

Issue Details

  • Reported
    15 Mar 2014, 00:53
  • Updated
    21 Jan 2018, 07:21
  • View Status
    Public
  • Type
    Feature
  • Status
    Closed
  • Priority
    Normal
  • Version
    AGS 3.3.5
  • Fixed in
    AGS 3.3.5
  • Assigned to
    (none)
  • Category
    Game Projects

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