AGS Engine

Further development of AGS engine

Bug Issue: Drawing too far outside the surface / screen gives unexpected results

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  • AGSer
  • Posts: 10,607
  • having to deal with what games are going through
« on: 10 Feb 2018, 10:30 »
I was encountering this while drawing a triangle to a DrawingSurface which used coordinates way outside the screen. At some point the coordinates started wrapping around, and the corners moved back towards the center of the screen. I'm assuming this behavior also affects DrawLine and DrawRectangle, didn't test it though.

Implementing proper clipping in the engine would be a huge load off my back, although I don't expect this to be a priority issue :-D
« Last Edit: 10 Feb 2018, 14:33 by Khris »

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Issue Details

  • Reported
    10 Feb 2018, 10:30
  • Updated
    10 Feb 2018, 10:30
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  • Type
  • Status
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  • Version
    AGS 3.4.0
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