Author Topic: [ RELEASED ] The Samaritan Paradox - available now!  (Read 18483 times)  Share 

Andail

  • Global Moderator
  • Mittens Baron
  • Cultured man of mystery
    • I can help with backgrounds
    •  
  • Andail worked on a game that was nominated for an AGS Award!
My game The Samaritan Paradox is officially in production.




A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on on the island of Fardo?

I estimate that I've done roughly 10% of this game, all areas counted (except for music and voices, which I will probably pay someone to do).

The finished product will be for sale at a reasonable price in about a year from now.

For more info + updates, check my blog at
http://faravidinteractive.wordpress.com/
« Last Edit: 18 Apr 2014, 17:58 by Darth Mandarb »

Derrick Freeland

    • I can help with animation
    •  
    • I can help with backgrounds
    •  
    • I can help with characters
    •  
    • I can help with AGS tutoring
    •  
    • I can help with play testing
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
Re: The Samaritan Paradox - demo available
« Reply #1 on: 10 Jul 2012, 23:11 »
This looks excellent.  Downloading now...

Re: The Samaritan Paradox - demo available
« Reply #2 on: 10 Jul 2012, 23:17 »
Very interesting plot and nice art, sounds good.

Frito Master

  • 0% Trans-Fat 100% Toxic
    • I can help with animation
    •  
    • I can help with backgrounds
    •  
    • I can help with characters
    •  
    • I can help with voice acting
    •  
Re: The Samaritan Paradox - demo available
« Reply #3 on: 11 Jul 2012, 03:47 »
Andail!

First I have to give you kudos for your art, I love how beautiful the rooms are and the subtle animations of stuff like the tv/fireplace/fishtank.

I didn't play through it yet but in the backroom of the house(Epic Bookshelf/Fishtank) the walkable area is a bit close to the chair in the bottom left so the character renders over it.

The story is compelling so far.

I'm not sure if its just me and it seems wierd to comment about it since your a better artist then me but his walk cycle seems a bit to much.
But that's just being picky I can't really find anything I don't like a ton in your art.

I'll try to do a full playthrough and fill out your sheet.

Quote
The finished product will be for sale at a reasonable price in about a year from now.
Good :D
Your favorite brandname chip friend.

Re: The Samaritan Paradox - demo available
« Reply #4 on: 11 Jul 2012, 05:20 »
Very interesting story Andail, great art too. downloading demo now :)

nads

  • Motivation... Rising...
    • I can help with AGS tutoring
    •  
    • I can help with play testing
    •  
Re: The Samaritan Paradox - demo available
« Reply #5 on: 11 Jul 2012, 09:55 »
Really enjoying the demo so far, thou some of the walking areas need adjusting but I'm stuck at the following

I'm at the Art Gallery, I can get behind the painting with the buzz saw but I need to distract/get rid of the Gallery owner somehow, A little hint would be nice :D

Also

I don't know how I did but I'll see if I can do it again, But I was able to take saw out of the Gallery, as I said I don't know how I did it, but if I do I'll let you know how I did it and I'll put it in the notes, I don't think its game breaking or anything

Re: The Samaritan Paradox - demo available
« Reply #6 on: 11 Jul 2012, 10:13 »
Andail, I saw your pics in the Release something and I am verry happy that you've started this thread. Those pictures look amazingly beautiful :)

keep up the great work, man!
I will really keep an eye on this project. The atmosphere totally hooked me up

Snarky

  • Global Moderator
  • Mittens Viscount
  • Private Insultant
    • I can help with proof reading
    •  
    • I can help with translating
    •  
Re: The Samaritan Paradox - demo available
« Reply #7 on: 11 Jul 2012, 11:23 »
A little hint would be nice :D

Maybe there's some way to cover up the sound. What else is sometimes compared to "sawing logs"?

Andail

  • Global Moderator
  • Mittens Baron
  • Cultured man of mystery
    • I can help with backgrounds
    •  
  • Andail worked on a game that was nominated for an AGS Award!
Re: The Samaritan Paradox - demo available
« Reply #8 on: 11 Jul 2012, 12:40 »
Thanks for the nice words so far, it's really warming.

And thanks Snarky for your initial feedback and good advice, which I followed to the letter.

Re: The Samaritan Paradox - demo available
« Reply #9 on: 11 Jul 2012, 12:55 »
Is it a bug?

the first time I went to the gallery I was able to get the rope and the saw, at that point I could go behind the painting...then I went out of the gallery to the island and get the paper knife, got back to the gallery assuming to use the paper knife on the painting from behind. But this time I am not able to go there, no matter what. I still have the saw and the rope besides other things in my inv.
Does it have to do something with the saw as nads mentioned?
Thanks

Andail

  • Global Moderator
  • Mittens Baron
  • Cultured man of mystery
    • I can help with backgrounds
    •  
  • Andail worked on a game that was nominated for an AGS Award!
Re: The Samaritan Paradox - demo available
« Reply #10 on: 11 Jul 2012, 13:20 »
David and Nads:
I don't really know why you can't re-enter behind the wall, but I'll look into it. I just discovered it's possible to leave with the saw, by simply interacting with the exit while holding the saw in the inner room, which will trigger the character to walk away before he's prompted to leave it behind. I will fix this bug.
« Last Edit: 11 Jul 2012, 13:27 by Andail »

Anian

    • I can help with backgrounds
    •  
    • I can help with characters
    •  
    • I can help with play testing
    •  
    • I can help with web design
    •  
Re: The Samaritan Paradox - demo available
« Reply #11 on: 11 Jul 2012, 13:44 »
PM-ed you, unfortunately very elaborately, but in general I liked it.
I don't want the world, I just want your half

Andail

  • Global Moderator
  • Mittens Baron
  • Cultured man of mystery
    • I can help with backgrounds
    •  
  • Andail worked on a game that was nominated for an AGS Award!
Re: The Samaritan Paradox - demo available
« Reply #12 on: 11 Jul 2012, 13:56 »
Fixed the errors David and Nads pointed out, I hope. The download file has been updated.
Thanks Anian, nice thorough c&c :)
« Last Edit: 11 Jul 2012, 14:00 by Andail »

CaptainD

    • I can help with play testing
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
  • CaptainD worked on a game that won an AGS Award!
Re: The Samaritan Paradox - demo available
« Reply #13 on: 11 Jul 2012, 14:50 »
Unfortunately right now I don't really have time to give this a playtest but I must comment on  how beautiful those screens look!

Storyline sounds good too.

Tabata

  • mouse-fetishist & smiley-maniac
Re: The Samaritan Paradox - demo available
« Reply #14 on: 11 Jul 2012, 20:49 »
That was a nice and entertaining little demo.

       

Mods

  • Global Moderator
  • AdventureX Crew
  • Mittens Duke
  • Mittens Founder
    • Lifetime Achievement Award Winner
    •  
  • Mods worked on a game that was nominated for an AGS Award!Mods worked on a game that won an AGS Award!
Re: The Samaritan Paradox - demo available
« Reply #15 on: 11 Jul 2012, 21:22 »
The Smarties Paradox... Looking good Andail and I hope to give the demo a whirl soon! Best of luck
Mark "Mods" Lovegrove -  Screen 7 - AdventureX

Re: The Samaritan Paradox - demo available
« Reply #16 on: 15 Jul 2012, 05:47 »
I enjoyed the demo. Graphics are sharp and puzzles are about average. Maybe with sound indicating that you've acquired an item it would be smoother (I once spent 10 minutes trying to find an item that I KNEW was there a minute ago. Turns out that I had taken it already but hadn't realized it.)

One important comment: You should colour the pushpins on the map to contrast with the map better. I didn't see them at first and sat there clicking all over in order to proceed. I contemplated that perhaps the demo was over. Red would be nice :)

Thanks for sharing the demo

SHADOW

JSH

  • Imitate, assimilate, innovate
Re: The Samaritan Paradox - demo available
« Reply #17 on: 18 Jul 2012, 14:29 »
We already talked, but I'll say it here as well:

This game is very promising, the graphics looks great and the story is intriguing. I'd definitely buy the full game just from playing the demo. The puzzles are the weakest point of the demo in my opinion but I'm sure you'll be able to use the feedback from everyone here to improve those aspects of the full game.

I also love the fact that it's set here in Sweden! :)

Andail

  • Global Moderator
  • Mittens Baron
  • Cultured man of mystery
    • I can help with backgrounds
    •  
  • Andail worked on a game that was nominated for an AGS Award!
Re: The Samaritan Paradox - demo available
« Reply #18 on: 19 Jul 2012, 21:36 »
Thanks Krusbert, your input is highly appreciated :)

All right people, please go ahead and try the new and final version of the demo, now with a SOUNDTRACK, yes you heard me!
http://www.esseb.com/andail/samaritan.rar

Thanks Krusbert, your input is highly appreciated :)

All right people, please go ahead and try the new and final version of the demo, now with a SOUNDTRACK, yes you heard me!
http://www.esseb.com/andail/samaritan.rar


Is there a change in this version?

Namely:
there used to be 4 slots in the pedestal. I don't seem to be able to get past that part of the game this time. Do you use the horse differently in this version?