Author Topic: Indiana Jones and the Seven Cities of Gold: More Team Members Needed  (Read 14382 times)  Share 

Snaker8

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    • I can help with play testing
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    • I can help with proof reading
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    • I can help with scripting
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    • I can help with story design
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    • I can help with web design
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Just a quick update on the Seven Cities of Gold game:

Yes, the game is still wanting to be worked on.  However, we urgently require an artist!

Quote
Are you interested in video games?
Have you ever thought about being part of a team that creates one of these great, unforgettable games?
Do you think you have what it takes to create art for the coolest upcoming Indy adventure game?
We are looking for new artists to join our team and create a great, unique, and new experience in gaming, reminiscent of games such as "Indiana Jones and the Fate of Atlantis", "Monkey Island", and "The Dig".
join the Binary Legends Team to help make this vision a reality!

So if anyone is interested in helping out with a new Indy adventure game, then don't hesitate to join us!

gumpy

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July 2, 2011 Update

Well, it's been pretty quiet lately, but the project isn't dead, folks!

Behind the scenes, the team is preparing to work on the next section of the game. So stay tuned for future developments!

Also watch for the German translation of the Demo coming out eventually!

As always, if you want to help out in anyway with the project - contact me. We are still on the look out for artists for the team.

edit:
July 4, 2011 Update



Happy 4th of July everyone from Binary Legends!
« Last Edit: 05 Jul 2011, 00:10 by gumpy »

gumpy

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August 6, 2011 Update
The search for an artist continues. If you are interested in helping - please contact me.

A German proofreader for the German translation of the demo is needed as well.

Also if you are interested in helping out with this project in any way - music, sounds, story, puzzle design, scripting, beta testing, etc - then please contact me.
« Last Edit: 09 Aug 2011, 18:36 by gumpy »

gumpy

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December 7, 2011 Update

We're still on the look out for an artist for the team. If you're interested in helping out - then please contact me.

The German translation of the demo should be ready for release within a month or so.  :)

Ponch

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Nice to see this game is still being worked on.  :D
Ready For Summer!

Ali

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  • Ali worked on a game that was nominated for an AGS Award!Ali worked on a game that won an AGS Award!
Looks cool!

But I have to post to mention that English people tend not to say "someplace". We say "somewhere". That's important because realism is the cornerstone of the Indiana Jones franchise.

Khris

  • Evil Dark Emperor Death-Kill
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I gave this a go, nice work!

I'm wondering though, the interface seems to be done from scratch, right? Because there's a really great 9verb template around, supporting all the nice LucasArts stuff like shortcuts for the verbs, non-blocking walks before interactions or changing right-click verbs for doors depending on whether they're open or not, to name a few.

It's probably a lot of work to merge the template and your game but I'm convinced it's going to pay off.
http://whathaveyoutried.com/

The other day on yahoo answers:
"Can you print colored images with black ink? If so tell me how please Thanx Kimberly"

gumpy

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I gave this a go, nice work!

I'm wondering though, the interface seems to be done from scratch, right? Because there's a really great 9verb template around, supporting all the nice LucasArts stuff like shortcuts for the verbs, non-blocking walks before interactions or changing right-click verbs for doors depending on whether they're open or not, to name a few.

You are correct - the interface was made from scratch. Improvements to the interface to make it more LucasArts like is definitively a possibility in the future. However right now our main goal is to find an artist so we can get back to full time production. Production has pretty much been at a standstill for about 11 months due to a lack of an artist to supply new backgrounds. I've been desperately searching for an artist but no luck so far.
« Last Edit: 11 Dec 2011, 04:39 by gumpy »

gumpy

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January 6, 2012 Update

German and Italian translations of the demo are currently in production.

We need someone to help with graphically editing the GUI buttons, and things like that for the Italian translation. I already have a list of the Italian equivalents of the English words given to me by the Italian translator. So you don't even have to know Italian to do it - just be willing to help.  :)

If anybody wants to help beta-test or proofread these translations or wants to help make a translation into another language - let me know.


gumpy

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  • gumpy worked on a game that was nominated for an AGS Award!
Just for those who may be wondering - our project is still alive - even though our website has been down for a couple of weeks. This seems to be a server issue that we're trying to work out right now.

gumpy

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  • gumpy worked on a game that was nominated for an AGS Award!
The website is back up.

We have moved to:
http://binarylegends.cbm8bit.com

By the way, we're still on the look out for someone to do pixel art.

gumpy

  • The Man with the Hat is Back...
  • gumpy worked on a game that was nominated for an AGS Award!
We've on the look out for new team members to help with the project - AGS scripting, artwork, music, beta-testing, story writing, puzzle design, etc. - if you are interested in helping out with this project in any way - please let me know!
« Last Edit: 31 Dec 2012, 21:54 by gumpy »

We've on the look out for new team members to help with the project - AGS scripting, artwork, music, beta-testing, story writing, puzzle design, etc. - if you are interested in helping out with this project in any way - please let me know!

Grumby, I'll be very interested in doing some beta testing work as I did in several games. Let me here or by PM when the time comes!