A schoolteacher wakes to find his entire life is missing from public record. His bank account, his health care, his credit cards are all frozen while the government declares him to be a non-person.
As he takes the steps necessary to pull his life back together, he becomes aware of nefarious forces that have conspired against him. The truth, it seems, is never pure and rarely simple.
Loosely inspired by Douglas Adams' Bureaucracy (1987), Conspirocracy is a comedy that will introduce the player to an eclectic cast of characters in a wide variety of locations as he uncovers the secret of what became of his identity.
This game is being developed in the hopes of raising a little money for a good charitable cause.
FEATURES
- A full-length game with a wide-variety of puzzles and characters.
- Two separate releases: American and Canadian. (The Canadian version will feature special "extra content" that will only make sense to players in the Great White North.)
- Unlockable achievements for players who discover the many easter-eggs hidden within.
- A "stress" management system. Our hero has a weak heart and too many stressful incidents will kill him. Find ways to help calm his anxiety.
Progress To Date:
Writing 95%
Graphics 80%
Scripting 50%
Music/Sound 0%
Developer Diary
21st October, 2012 - First update with new screenshots.
28th April, 2012 - Alpha testing begins. Voice work and soundtrack nearing completion.