Debugger for AGS game with command line

Started by Sledgy, Thu 12/06/2014 13:00:06

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Sledgy

Really create debugger for AGS game with command line?

i.e. you run the game, then you type in the debugger smth like
Code: ags
SetGlobalInt(5,444);
Display("%d", GetGlobalInt(5) );
and it works in the game

Scavenger

Unfortunately, AGS' scripting language is compiled rather than interpreted, so this would be impossible.

You can probably do something similar with the Lua plugin, though. The Lua script is interpreted.

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