Author Topic: Guard Duty - Point and Click through Time and Space!  (Read 23992 times)




Guard Duty is an ambitious puzzle adventure game, following in the footsteps of titles like
Monkey Island, Day of the Tentacle, Simon the Sorcerer and the Discworld series.

The game features a unique three act story with an open world to explore, carefully paced
puzzles and two radically different timelines.

Story

When a teenage apprentice stumbles upon his father’s collection of Demonic literature he
learns of a long forgotten ancient ritual, a recipe for destruction, death and the promise
of immortality.

With evil in his eyes the apprentice embarks on the journey of a lifetime, one reaching
far across the depths of time and space.

'An exchange of royal blood for an eternity on the throne, to be king of the underworld,
ruler of the mortal realm.’







Characters

Take control of the first dynamic duo with a heritage line spanning multiple millennia!
Destiny speaks of two men that can stop the young soon-to-be ruler of the world, well,
more like one and a half men:

Agent Starborn, time travelling Lieutenant General of the Guardians of New Haven!



...and Tondbert, Night’s Watchmen of Wrinklewood, part time drunk and three quarter dwarf.



Gameplay

As you puzzle your way through this unique three act story you will get to do a bunch of cool stuff like:
Catapult yourself across a bottomless chasm of doom, save a Knight from a giant Sandworm
or even TRAVEL THROUGH TIME AND SPACE.









---

Previously working on this as a hobby project I've now moved to full-time development.
I'm handling all the sound, design and art related duties whilst my friend Andy does all
the tricky programming work. I'm really excited to hear what you all think, the game is
expected to release in Q3 this year if all goes to plan.


Art, story and game design by Nathan Hamley
Programming and additional game design by Andy White


---

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« Last Edit: 29 Jan 2018, 14:28 by Chicky »

Cassiebsg

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    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Guard Duty
« Reply #1 on: 07 Dec 2014, 10:01 »
Looks and sounds great! (nod)
There are those who believe that life here began out there...

selmiak

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Re: Guard Duty
« Reply #2 on: 07 Dec 2014, 10:03 »
I don't get how the scifi and the fantasy setting are connected but I really want to find out! These are some gorgeous pixels!

AnasAbdin

  • Peace, Love and AGS
Re: Guard Duty
« Reply #3 on: 07 Dec 2014, 10:06 »
Awesome story/art/everything!
The contrast between the backgrounds -realms- is amazing. I can't wait to play this game.

Gurok

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Re: Guard Duty
« Reply #4 on: 07 Dec 2014, 10:33 »
THIS IS BEAUTIFUL!
I want to play it nowwwww!!!

Story sounds like a true adventure too.

Dropped Monocle Games

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    • Dropped Monocle Games worked on a game that was nominated for an AGS Award!
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Re: Guard Duty
« Reply #5 on: 07 Dec 2014, 12:13 »
WOW this looks great! I love the art.. nice work :D

Dualnames

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Re: Guard Duty
« Reply #6 on: 07 Dec 2014, 12:27 »
"I can't make games" he said.

"I can't draw" he said.

CHICKY, YOU CHICKY BASTARD!
No more military army stuff. I'm alive and back.

Fitz

  • Il antico demone
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Re: Guard Duty
« Reply #7 on: 07 Dec 2014, 13:14 »
resurrect a dead horse

I'm getting a strong Bioshock: Infinite vibe here! Well, the Bioshock: Infinite early promos, at least :P

KodiakBehr

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  • Click click click click click...
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Re: Guard Duty
« Reply #8 on: 07 Dec 2014, 13:34 »
This may be the most wild plot I've seen here in ages.  Very interesting in learning more.

I<3Pindorama!

  • Walking with PATH(os)...
Re: Guard Duty
« Reply #9 on: 07 Dec 2014, 14:32 »
I
 t
  ´s

    M
      i
        i
          i
           i
            n
             e
              e
               e
               e
               .
               .
               .

« Last Edit: 07 Dec 2014, 23:54 by I<3Pindorama! »

Re: Guard Duty
« Reply #10 on: 07 Dec 2014, 16:36 »
This looks very nice!

CrashPL

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Re: Guard Duty
« Reply #11 on: 07 Dec 2014, 17:04 »
Yes, the graphics and the general art style/direction is awesome! Looking foward to playing it!

Eric

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Re: Guard Duty
« Reply #12 on: 07 Dec 2014, 18:24 »
What a wonderful thing to have sprung on me this morning. This looks great!

miguel

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Re: Guard Duty
« Reply #13 on: 07 Dec 2014, 19:15 »
It does look fantastic! Great stuff so far, good luck!
Working on a RON game!!!!!

Re: Guard Duty
« Reply #14 on: 07 Dec 2014, 22:58 »
You're all awesome! Just got back from AdventureX to see all these lovely comments :)

selmiak: You'll have to trust me on the story, it's wild but should feel like something fresh. I wanted each act to add something new for the player, like three interwoven mini-stories. If there was a subtitle it would probably be something like 'Horseback to the Future'.
Dualnames: It's been a long ride but I eventually found my style, all thanks to this very inspiring community (and you too bbz)
KodiakBehr: Thanks! Hopefully the story isn't too wild ;) Watch this space for a dev-blog link.
Fitz: Score! The first 30 minutes of Bioshock: Infinite were my favorite, I loved walking around Columbia and watching all the NPC's. If I can come close to this i'll be happy!
I<3Pindorama! Um. Thanks, I think! :D

To all commenting on the artwork, you're the reason I do this. Big grin on my face right now!

You can follow me on Twitter @Chicky___ (three underscores!)

Dualnames

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Re: Guard Duty
« Reply #15 on: 08 Dec 2014, 00:16 »
Hey babe, i'm gonna stalk you so hard! Wonderful to see you pumped <3.
No more military army stuff. I'm alive and back.

Re: Guard Duty
« Reply #16 on: 08 Dec 2014, 00:19 »
Shall be keeping an eye out on this one!
Stuart "Sslaxx" Moore.

Stupot

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Re: Guard Duty
« Reply #17 on: 08 Dec 2014, 01:19 »
Looks sweet, Chicky. I knew you had something up your sleeve. (laugh)

Baron

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Re: Guard Duty
« Reply #18 on: 08 Dec 2014, 02:06 »
Awesome that this has been revived rebooted!

Mati256

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Re: Guard Duty
« Reply #19 on: 08 Dec 2014, 02:19 »
Looks amazing!!
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