Author Topic: Cosmos Quest V Demo (browser-based) is released!  (Read 1109 times)

Cosmos Quest V Demo is released!
Browser-based - html5, js (jQuery), css3.
Browser support: Chrome, Firefox, Opera (so far). Not IE and Safari.

PLAY DEMO ONLINE: https://www.cq-game.com/cq5/demo.html
(Best performance: Chrome, Opera)

Gameplay notes:
- No need to wait while the character exits the screen. Use double mouse click for quick exit to the next screen.
- Settings menu, save and restore are still not implemented.
- The arrows in the bottom right part of the screens are not buttons. They just show where the exits are.
- The exits are located on the edges of the visible part of the screen. When the mouse is over exit, the cursor changes.


Game website: http://www.cq-game.com
Graphics Resolution: 1024x768px

Join Cosmos Quest Facebook Group:
http://www.facebook.com/groups/135123576499651/

Screenshots:







Game progress:
- graphics 20%
- puzzles 20%
- scripting 20%
- music/sound 20%
« Last Edit: 10 Oct 2017, 17:08 by Iliya »

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Cosmos Quest V
« Reply #1 on: 03 Apr 2017, 14:45 »
Looking gorgeous!  :-D (nod)

Good luck with the production...
BTW, any reason particular you went for a 4:3 ratio? AGS can now do 16:9 too...  ;)
There are those who believe that life here began out there...

Frodo

  • Welcome down... to my Planet Hell!
Re: Cosmos Quest V
« Reply #2 on: 04 Apr 2017, 18:02 »
Beautiful screens!  :grin:

Can't wait to play. 

CaptainD

    • I can help with play testing
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
  • CaptainD worked on a game that was nominated for an AGS Award!CaptainD worked on a game that won an AGS Award!
Re: Cosmos Quest V
« Reply #3 on: 04 Apr 2017, 18:45 »
Impressive visuals!  All the best with production.

Re: Cosmos Quest V
« Reply #4 on: 05 Apr 2017, 00:11 »
This looks very intriguing! Nice graphics, very atmospheric.

Re: Cosmos Quest V (browser-based) in productiion...
« Reply #5 on: 06 Apr 2017, 11:16 »
BTW, any reason particular you went for a 4:3 ratio? AGS can now do 16:9 too...  ;)

It will be browser based. I choose 4:3 because of more screen height for showing help tooltips when cursor is over hotspot or object.
Thank you for the comments.
« Last Edit: 11 Apr 2017, 15:42 by Iliya »

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Cosmos Quest V (browser-based) in productiion...
« Reply #6 on: 06 Apr 2017, 18:54 »
Oh, I hadn't realized it was a browser game.  :-[
There are those who believe that life here began out there...

Re: Cosmos Quest V (browser-based) in productiion...
« Reply #7 on: 06 Apr 2017, 19:01 »
I'm curious, did you use an existing engine or made one from scratch?

Re: Cosmos Quest V (browser-based) in productiion...
« Reply #8 on: 06 Apr 2017, 21:32 »
I'm curious, did you use an existing engine or made one from scratch?

No engine - from the scratch.
« Last Edit: 11 Apr 2017, 15:41 by Iliya »

Re: Cosmos Quest V (browser-based) in production.
« Reply #9 on: 10 Oct 2017, 10:34 »
Cosmos Quest V Demo is released!
The game is browser-based - html5, js (jQuery), css3.
Browser support: Firefox, Chrome and Opera (so far). Not IE of course :)

PLAY DEMO ONLINE: https://www.cq-game.com/cq5/demo.html
(best performance: Chrome, Opera)

cat

  • Local Moderator
  • AGS Baker
  • Toffee Trouble in Creamville
  • cat worked on a game that was nominated for an AGS Award!cat worked on a game that won an AGS Award!
Re: Cosmos Quest V Demo (browser-based) is released!
« Reply #10 on: 10 Oct 2017, 11:20 »
Nice demo!
The graphics, atmosphere and GUI are pretty good, but the walking is painfully slow (I figured out I can skip with double click)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
Re: Cosmos Quest V Demo (browser-based) is released!
« Reply #11 on: 10 Oct 2017, 16:13 »
Cool, just finished it. (nod) Very nice, well done.

And thanks for the "double click" tip! :-D I was going insane.... 8-0
There are those who believe that life here began out there...

Re: Cosmos Quest V Demo (browser-based) is released!
« Reply #12 on: 10 Oct 2017, 16:33 »
Cassiebsg and Cat, thank you for the comments.

I just increased the character speed. One of the good things about browser based games is that you can make these small changes in few seconds.

If you want to see the new speed just reload the game with CTRL and F5.
« Last Edit: 10 Oct 2017, 16:49 by Iliya »

Re: Cosmos Quest V Demo (browser-based) is released!
« Reply #13 on: 02 Nov 2017, 08:11 »
Thanks to Ernst Wendrich, the English translation was corrected. I will be glad if someone finds an incorrect phrase or word and sends an correction.