Voices for options in a dialog

Started by PearlJam, Thu 17/04/2003 12:32:24

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PearlJam

How do i get  a voice file to play when an Option from a dialog's been clicked?

I can do the "EGO: &numberhere Speech speech speech"



E.G.

Quote@1 //option (i need the voice to play for this choice)
BOB: &1 Blah blah blah
EGO: &2 Blah blah
BOB: &2 Blah blah blah

Thanks.

Ishmael

If I understood right, you don't know how to get your sounds played? Because in the maual it says in the voice speech part of the manual that to get speech, you must make every line thy say a sound file, then, if you have a "Hello" sound for BOB, name the file BOB1.wav and the sound should play when your script gets to the line 'BOB &1 "Hello!"'
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

PearlJam

No, i can get the sounds to be played, just not when i click on an option.

E.g.
If i click on option 1, i want the sound for that to play, but in the script it's just @1. Normally i'd just put the "&#" after the character's name, but there is no character name for this text.

AJA

What if you put the &x in the beginning of the option name? I don't think that'd work... So if it doesn't you're just gonna have to do it this way:

uncheck the "Say" option for the options and then add the option speech to the dialog script:

@1 //option (i need the voice to play for this choice)
EGO: &1 Hi!         // This should be the option name for the 1st dialog option
BOB: &1 Blah blah blah
EGO: &2 Blah blah
BOB: &2 Blah blah blah

PearlJam

Thanks that worked.

I use your script editor btw, gj.

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