PersistentSpeech: Difference between revisions
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{{ | {{thread|PersistentSpeech module|27241}} by [[monkey_05_06]]. The PersistentSpeech module allows character speech to persist on-screen for a set amount of time. The default settings work like Character.SayBackground (no speech animation), but there are settings to apply speech animation, change text color, and change speech font (without altering the Character's settings). | ||
speech animation), but there are settings to apply speech animation, change text | |||
color, and change speech font (without altering the Character's settings). | |||
{{Module|Dialog}} | {{Module|Dialog}} |
Latest revision as of 05:08, 19 August 2012
PersistentSpeech module by monkey_05_06. The PersistentSpeech module allows character speech to persist on-screen for a set amount of time. The default settings work like Character.SayBackground (no speech animation), but there are settings to apply speech animation, change text color, and change speech font (without altering the Character's settings).