Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: DeadlyJynx on Fri 25/03/2005 06:24:59

Title: A Question:High score server:
Post by: DeadlyJynx on Fri 25/03/2005 06:24:59
Okay ... well in this game I'm gunna create will have a high score...And i want to connect to a server...so that it can display the guy with the highest score on that game...worldwide.But i cant find the coding to do so... can anyone help me?

The games gunna be a pinball game...when I'm done with the planning...
Title: Re: A Question:High score server:
Post by: MrColossal on Fri 25/03/2005 07:00:27
Can I just ask one question?

Do you have a working mock up done where a ball bounces around and interacts with various objects with at least semi-realistic ball physics?

I just want to know if you're trying to figure out a very trivial part of a very complex thing to do in AGS. If so then rock on.
Title: Re: A Question:High score server:
Post by: Pumaman on Fri 25/03/2005 12:37:48
You'd need to use a plugin to do that, but as MrColossal says, you'd be better off making the game first and worrying about this detail at the end.
Title: Re: A Question:High score server:
Post by: DeadlyJynx on Fri 25/03/2005 19:29:12
i do things differently then you...

i like to find out if things are possible and how to do it...b4 i start
Title: Re: A Question:High score server:
Post by: SSH on Fri 25/03/2005 21:53:52
Yeah, and Eric and CJ like to find out if its possible for you to complete a game before giving detailed instructions on how to do something quite difficult. Or you could search the froums for the TCP/IP plugin....
Title: Re: A Question:High score server:
Post by: Rui 'Trovatore' Pires on Sat 26/03/2005 10:42:37
Incidently, if you do make the ball physics work well, could you release it as a template? That'd be very interesting to see, and I'm sure it would make a great addition to the archive... IF it's possible at all.
Title: Re: A Question:High score server:
Post by: Darth Mandarb on Sat 26/03/2005 19:02:43
The ball physics should be quite possible ... do any of you remember that Mini-Golf game Steve was working on?  It had great physics so yeah, it should be quite possible.

I have thought about tying in the high-scores of my game with an online server.  But I just figured I'd have the game produce a meaninless file which they could upload to the server, which would then translate it and pull the meaning out of it.

Does that make ANY sense ...
Title: Re: A Question:High score server:
Post by: Kweepa on Tue 29/03/2005 03:54:13
Is working (slowly) on :=
Title: Re: A Question:High score server:
Post by: Pumaman on Tue 29/03/2005 14:36:57
Quotei like to find out if things are possible and how to do it...b4 i start

It is possible, HOWEVER it is not easy and would require you to write a plugin to connect to the internet and retrieve/update the score. So, you'd need to know a language like C++ in order to do that.

Bear in mind that AGS is designed for adventure games, so it probably won't have all the features you'd want for making a pinball game.