Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Ishmael on Mon 26/01/2004 11:46:19

Title: About AGS's internal screenshots... and gamma correction/brightness
Post by: Ishmael on Mon 26/01/2004 11:46:19
I was wondering... Has this been mentioned before, and is it possible to make, so that the screenshots AGS takes would (optionally) include GUIs and cursors?

Like:

ScreenShot(int showguis, string name)

So that if the showguis is 1, GUIs and cursors are saved into the screenshots.

I couldn't find anything about this...

Also, could some kind of gamma correction/brightness setting in runtime be possible?

Like:

SetBrightness(int brightness)

like with brightness scale form 0 to 225, where 0 is pitch black.
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: GarageGothic on Mon 26/01/2004 12:45:53
I second the gamma suggestion. I could barely play the Revenants demo on my old monitor, because it was so dark.
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: Privateer Puddin' on Mon 26/01/2004 13:02:15
Couldn't you just temporarily change the monitor settings? ;/
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: Ishmael on Mon 26/01/2004 16:44:50
At home I have an old monitor, which, in it's brightest, is too dark to be used to draw night scenes or such, because dark grey looks like black... a bad example. But, for ex. in Pleurghburg there was the shootout. In it, I couldn't see anything in the scene. Only the crosshair. I read from a walkthrough that one way to get past this scene was to adjust the monitor brightness to see better. I couldn't. Some monitors are just so dark.
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: Gankkizz on Mon 26/01/2004 18:31:49
And on some old laptops you can't change the brightness at all
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: Ytterbium on Tue 27/01/2004 22:05:54
I hate to break it to you, but some AGS games, despite the engine's optimizations, won't run on older computers.
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: Mr Jake on Wed 28/01/2004 18:01:34
Quote from: Ytterbium on Tue 27/01/2004 22:05:54
I hate to break it to you, but some AGS games, despite the engine's optimizations, won't run on older computers.

They are talking about old monitors, most AGS game swill run on older computers

But yeah, I like this idea, makes it look pro aswell ^_^/
Title: Re:About AGS's internal screenshots... and gamma correction/brightness
Post by: Pumaman on Sat 31/01/2004 14:01:45
I'm not sure about the feasibility of implementing something like this. It's really the monitor's responsibility to display the graphics correctly.

AGS could do software brightness adjustment, but I imagine it would cause a fair slowdown in the engine because every pixel would have to be lightened/darkened.
Title: Re: About AGS's internal screenshots... and gamma correction/brightness
Post by: Ishmael on Fri 14/05/2004 14:51:12
Excuse moi (I don't speak french, btw) to dig up this old thead, but I got missing the response to my main suggestion... the GUI/Screenshot issue. The discussion took on the gamma, ok, I understand, it is not that important. I've been looking through changelists, nothing mention about the GUI's and mouse cursor showing up in screenshots, or, I have just completely missed it.

Quote from: TK on Mon 26/01/2004 11:46:19
I was wondering... Has this been mentioned before, and is it possible to make, so that the screenshots AGS takes would (optionally) include GUIs and cursors?

Like:

ScreenShot(int showguis, string name)

So that if the showguis is 1, GUIs and cursors are saved into the screenshots.
Title: Re: About AGS's internal screenshots... and gamma correction/brightness
Post by: Hollister Man on Fri 14/05/2004 15:40:42
Press "Prt Scr" over the insert key.  That will capture everything.  Then paste it into MS Paint or Photosoap.
Title: Re: About AGS's internal screenshots... and gamma correction/brightness
Post by: Pumaman on Fri 14/05/2004 16:35:33
I'll add it to my list.
Title: Re: About AGS's internal screenshots... and gamma correction/brightness
Post by: Ishmael on Fri 14/05/2004 20:26:47
Quote from: Hollister Man on Fri 14/05/2004 15:40:42
Press "Prt Scr" over the insert key.Ã,  That will capture everything.Ã,  Then paste it into MS Paint or Photosoap.

Yes, I'm doing that, but people who play the game don't neccesary want to do that to get a screenshot for bug reporting and such... And this addition would free up two lines from my ingame help feature. ;D

CJ: Thank you.