Quick question on cutscenes

Started by Radiant, Fri 25/06/2004 14:58:58

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Radiant

Is it true that during a cutscene, regular controls are disabled?
What about in a room that is marked 'hide player character in this room'?

Scorpiorus

The execution of the script is usually blocked in that case, but it's due to the blocking nature of functions that are used for cutscenes. Hidding a player character doesn't make difference.

Do you want to have a cutscene during which a player can have a control?

Radiant

No, I just wanted to be certain that he couldn't do nasty things such as moving around by accidentally clicking a mouse button.
...and sometimes by cutscene goes 'while (something) wait (1)'.

Pumaman

Well, Walk mode is disabled if the player character is hidden, so they wouldn't be able to move by accident. All the other cursor modes still work though.

Scorpiorus

#4
Also, since mouse interactions are initiated through the on_mouse_click function which can't be called while the script is blocked somewhere (in cutscene) a player doesn't have a chance to interact.

Radiant


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