Inventory screen help rar included to see what i mean

Started by Mikey, Tue 21/04/2009 20:07:25

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Mikey

http://www.turboupload.com/fqkf4qp0nmpq/gui.rar.html

Hi!
I started using the verbcoin template the other day and have done a load/save screen and menu and some other things but the problem i am having is changing the templates inventory screen to one that is always visible at the bottom of the screen.

It is supposed to look similar to the one in broken sword, except it will be at the end of the screen not the top. Can someone please take a look at the .rar and tell me where i should start. i have tried changing it to be always visible but this causes the cursor to stop letting the character walk around.Thanks in advance to anyone that can be bothered to help me out.

Gilbert

What Visibility mode is the GUI currently set to? (I just don't bother downloading the file.) If it's not already 'Always shown', try that first.

Mikey

i have tried that before but as i said it stops the player from walking around. I think it is because the template for the verbcoin uses an inventory that stops all movement when entered and has visible set to false at start. i have tried changing these but they don't seem to work.

Pumaman

The Verb Coin template overrides processing of mouse clicks, and when the inventory is displayed is handles things differently.

Look in the area of line 684 of the ScummVerbCoinGUI.asc file, but if you're fairly new at scripting you might be better off just sticking with the default behaviour for now until you're comfortable enough making the necessary changes to that script to make it work the way you want.

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