Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Monsieur OUXX on Thu 13/07/2017 23:28:00

Title: AGS 3.4 patch 4 : Japanese ANSI
Post by: Monsieur OUXX on Thu 13/07/2017 23:28:00
The AGS 3.4 patch 4 update mentions :
Quote
Fixed game compilation on systems which have Japanese ANSI or similar locale
as default locale for non-Unicode applications.

Does that have impacts in the game's Japanese fonts and/or Japanese translation? Or is it just a compilation thing? Is it possible to make a game in Japanese?
Title: Re: AGS 3.4 patch 4 : Japanese ANSI
Post by: Crimson Wizard on Fri 14/07/2017 11:01:40
Quote from: Monsieur OUXX on Thu 13/07/2017 23:28:00
The AGS 3.4 patch 4 update mentions :
Quote
Fixed game compilation on systems which have Japanese ANSI or similar locale
as default locale for non-Unicode applications.

Does that have impacts in the game's Japanese fonts and/or Japanese translation? Or is it just a compilation thing? Is it possible to make a game in Japanese?

It does just what it sais: fixes compilation on those systems, because it was broken since previous version. Nothing else changed.

I do not know if it's possible to make game in Japanese. I'd think you would need some kind of hacks to make all letters work.
Title: Re: AGS 3.4 patch 4 : Japanese ANSI
Post by: Monsieur OUXX on Sun 16/07/2017 14:42:30
Irrelevant to the original question, but out of curiosity I investigated briefly, and I think it would be possible to do a game in Japanese with 60 to 200 characters. The basic 50-something characters are the "katanaka" (see a pixel font here : https://www.colourbox.com/vector/pixel-japanese-katakana-vector-18520378 and you'd be probbaly more comfortable with some extra characters, that make it up to about 200.
Then of course there are thousands of ideograms (kanjis) but I think you can do without them.
Title: Re: AGS 3.4 patch 4 : Japanese ANSI
Post by: Gilbert on Sun 16/07/2017 20:10:45
Actually read also this (http://www.adventuregamestudio.co.uk/forums/index.php?topic=20792.0).
My links are broken for obvious reasons, but I may hunt for the files if anyone really cares.