Hey folks! I'm working in a serie of tutorials (in portuguese, Brazil 8) ) to teach how to use AGS...
So, I wish to know why Chris Jones chose this Java/C# script for the AGS!? Why did not he chose just C# or Java?
Thanks. :=
If you're building a car for a specific purpose, would you rather build your own custom engine tailored to exactly fit the needs of the car or put a BMW in a scrap press and then drop the cube into the engine compartment?
Nicely put Khris..
Each language has its own uses and advantages.. you simply pick the best bit for the job.
Like adding javascript to basic html etc
barefoot
Hey thanks guys ;D... But I want to know the purpose that make Chris Jones chose this Java/C# Script. :-\
For example... for fast compiling, to work better with events, just more friendly to the eyes...
Anybody? ???
http://en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java (http://en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java)
Well, I can't look into CJ's head but I imagine that he chose something that's a) relatively easy to learn and b) familiar to him.
I don't get it, why do you want to know this? And how is this a technical question about using AGS? And what has it got to do with creating tutorials?
Thanks, barefoot... 8)
Khris, I just like to know how the things works. If anyone ask me, i need to know.
Of course, this is a technical question! LoL
Thanks, anyway. :=
What do you mean, "how it works"?
It's a scripting language similar to C# or Java, full stop.
Or are you asking for the manual?
I'm sorry, I don't have a clue what you're asking here. You asked why he didn't use Java or C#, and I tried my best to give a sensible answer to this completely moot, pointless question.
Now you're asking how it works? That's like asking "why do planes fly"
Sorry, you lost me.
And no, it wasn't a technical question in the sense "how do I get AGS to do X?" so it is still in the wrong forum I'm afraid.
Some people seem to be under the impression that you can just take Java or C# and magically build anything around it.
Do you want AGS games to rely on the player having the Java Runtime or the .NET Framework installed?
What about things like automatically preserving all the variable states when you save/restore the game? That's a feature that doesn't exist in Java/C# and would mean your game would need a lot more coding to cope with saving/restoring all your variables.