AGS won't launch the correct dialog

Started by Marion, Fri 07/03/2025 06:13:35

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Marion

Hello ! I got another problem, maybe it's another bug with AGS 4, I don't know...
Each time I try to launch a dialog, when clicking on an object, or a GUI button, or after a cinematic, instead of starting the dialog I entered, AGS keeps starting the dialog 0, the first one. I tried to delete it and make another one, change the folders, nothing works. It just doesn't want to start the dialog I want and stays stuck at dialog 0, whatever it is, whatever the condition.
How can I fix that ?

And what's more, the "stop" code doesn't work any more. When I select one option, it executes the correct code, but the dialog doesn't disappear even if the option ends with "stop". I have to shut down the game every time.

Crimson Wizard

This was already reported in AGS 4 release thread, and this is a bug in the latest version of AGS 4.

You will have to download an updated version that contains this fix.
Here's the latest update on our build server:
https://cirrus-ci.com/task/6688808776761344

Scroll down and choose to download either as an installer or archive.


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