Hey, quick question - hoping someone has an answer. I'm probably overlooking something, but I need the collective knowledge base here.
Why aren't my portraits showing up as alpha blended sprites? The edges are not blending the way I expected them to. They're imported correctly, and when displayed as an object, they alpha blend - why don't portraits?
Bt
This never worked in AGS 3.2.1. I was fixing this for 3.3.0 beta literally couple of days ago.
Thank you sir! I thought so, but I just wanted to check! I appreciate all your hard work, by the way.
Bt