Error:pack_fopen ( Music ) [ Solved ]

Started by T-Pr, Fri 08/01/2010 17:27:40

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T-Pr

Hello everyone.I'm new in this forum.My name is İnan Evin.I'm from Turkey and I need help.I use AGS 2.72 for 4 years.I passed to AGS 3.2.And I started to my new game.But I have a problem.I was doing my game in 2.72.Later I took it into 3.2 and there was no problem.Everything was ok.But I pressed the build exe button.When I opened the game from Compiled File there is a error :


Later I did not use any music in my game.My game worked,but I want to use a music,but I do not know what I can do.


Problem solved...

Khris

It looks like you have renamed "music.vox" to "music.wav" or something; windows seems to think it's a wave file.
Delete the contents of the compiled folder and rebuild everything.

T-Pr

#2
I tried it but same error again. But I remember that I have an Adobe Audition. And It makes the .vox file to wave file.I removed it,and there is .vox file.I rebuilt all files but the same error.I change the picture.

Khris

Looking at your taskbar, it looks like you still have the game running in the background...

T-Pr

I saw it,when I click the ok buton,it is vanishes.But thanks for your tip about .vox files I solved the problem.First I must remove the Audition for .VOX file.If you do not say about .vox and wave,I will not think about it thanks.Later I press the ''Build Exe'' not ''rebuild all files'' and the problem solved.Thanks :).

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