Suggestion: Sprite flipping at runtime

Started by GarageGothic, Wed 06/04/2005 17:40:24

Previous topic - Next topic

GarageGothic

Sorry for digging this up again, but I realized another issue relating to this suggestion:

If you do choose to implement any-angle-rotation of temporary sprites, PLEASE consider implementing independent x/y resizing of temp sprites as well. This is a different suggestion from the "free x/y scale object/character" one, as it would allow you to change the dimensions of a sprite and THEN rotate it. Thanks.

SMF spam blocked by CleanTalk