Ok I am making a 16 bit game... and I check the pallete to make cross hair colors on my inv items, I want a white dot with dark red (128 value, or 15 on the pallete checking util on ags)
the numbers are:
White = 65503
DrkRed = 30720
So I plug those into the editor, I then saved and had to go to work and closed out AGS...
I come back to work on my inventory interactions and noticed the values of the crosshair colors are now
Dot: -33
Crosshair : -32768
The crosshairs don't show up at all with those numbers...
It looks like the numbers "wrapped".
CJ could you take a look at this?
Nasty, I'll get it fixed.