There is problem with using SSH's Credits module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=23244) if you are using the "Sierra with Background" speech style and a custom textbox, for some reason AGS dumps the custom textbox behind the credits (and distorts it by dragging it all the way too the right of the screen while keeping the text in the centre).
The workaround solution is as follows:
In the script you wish you put the credits, make sure you set the the speech style to LucasArts before starting your credit sequence
SetSpeechStyle(Lucasarts);
*Your credits code here*
Then when your credits returns the value stating they're finished use:
SetSpeechStyle(eSpeechSierraWithBackground);
*EDIT*
I tried putting up normal text overlays, and bingo, same problem, so this is an AGS bug? not one with the module?
The module just uses Text overlays, so the speech mode shouldn't make any difference. Maybe this is some code that got in with the overlay stuff that should be in with the speech code or something..?
Was anyone able to replicate the problem?
I never use that speech mode, and I guess its an unusual combination. I think this one may have slipped under CJ's radar on his long-awaited return ;)
If you could upload a game that demonstrates the problem, I'll look into it.
QuoteI think this one may have slipped under CJ's radar on his long-awaited return
Hehe, I read "Bug with credits module" as the thread title and decided it was none of my business :P